So what’s the verdict for this trip down the synthwave highway? As an avid EDM junkie, this is the sweetest treat for my eclectic earholes, and this review should prove that Klang 2 dares to grab that fated fruit of masterful rhythm combat. The aesthetic is eye-catching, a raver’s paradise with a perfect pitch of neon, Tron-lines, and vibrant special effects. While the story does more to present itself than the last game does, it misses a few notes in the depth department and needs a lesson or two in conciseness. Most importantly, though, the difficulty spikes can absolutely set back a casual player that can’t catch on to the combat. Fans of EDM should absolutely tune in for the soundtrack bLiNd put together for this, while rhythm game fans should approach with caution if they’re not much for electronic music or the bold color choices. For just $15, you’re getting a serious bang for your buck here.
The simple, pick-up-and-play racing action keeps things tame so anyone can pick one of the several rides and zoom down the masterfully crafted tracks without any fuss and little learning curve. With only a few misgivings to work on as of this review, Hot Wheels Unleashed has first place already in the bag, and I’m eager to see it continue succeeding down the line.
At its core, Faraday Protocol does what it needs to as a puzzler and has all the necessary elements to deliver a compelling experience, but it needs refinement in a few other aspects before it can really shine. I would’ve loved to see a more cohesive tutorial system for guidance, and maybe some more sprinkles of story stuff scattered around. As it stands, if you’ve got the time to sort out the hows and whys to the game’s many mechanics, I can’t think of any reason why you shouldn’t give Faraday Protocol a good old college try.
If you’re in the mood for a few good laughs and some great gore, Alien Scumbags has everything you’re looking for. While simplistic and occasionally exhausting, the combat still provides a fine challenge and plenty of rewards for exploring during your alien slaughter. Add to that the staggering amount of references found throughout the campaign, and it’s clear this was a project born of passion and dedication. As long as you don’t go in expecting a revolutionary gameplay experience, you’ll find little not to love about Alien Scumbags.
Arietta of Spirits is one seriously charming journey. It exudes the kind of warmth and casual sense of adventure that you can only seem to find in these indie gems. From its stellar spritework to the way the music and ambient sounds wind their way gently through the deep forests, everything comes together to deliver a game that’s easy on the eyes and memorable. And while this spirit’s tale is quite a bit shorter than most, the scene set around it radiates a vibrance that truly lets this fairytale soar. If you have a few hours to spare and got the funds, you’d be remiss not to give this ghost story a fair venture.
All in all, Seed of Life has all the tools it needs to sprout a lovely little flower, but it’ll need to take special care to groom and care for itself to get there. There’s a good number of thorns in this garden, so you should approach with caution, knowing this. But you can see where Seed of Life tried its best to shine, so if you’re itching to take a hike through alien lands, Seed of Life is a charming enough indie gem to keep you well-watered for a few hours.
From Blair Witch: VR Edition’s unsatisfying attempts at terror to forgettable characters and absolutely poor graphics, you have plenty of reason to skip this hike through the woods. Throw in some game-breaking bugs and glitches to an already lacking experience, and your $29.99 is better spent elsewhere. Let this be a testament that horror games don’t always need a VR port to continue to be scary.
The ultimate thing to keep in mind if you want to enjoy this game is that it is absolutely vital you play this like an old light gun game. Don’t go in expecting depth or length because there isn’t much here. It’s meant to play like an arcade game: short, sweet, and to the point. That’s the whole idea, and once you get that ingrained in how you play, it becomes the best damn arcade shooter you’ll play in a long while. No complicated systems, no powerups, not even much in the way of plot. Just you, zombies, a bit of witty banter, and the fastest gunplay this side of the urban jungle. I’d say for a mere $20, Zombieland VR: Headshot Fever has more than enough heart to satisfy that arcade itch while leaving more than enough room to grow into something even better down the road.
It can leave your heart racing, and it can leave you stunned at the scenery, and, sometimes, it’ll leave you bewildered at how brutal the game can be, but ultimately, I’d be lying if I said there wasn’t a diamond in the rough here. It’s gonna feel unpolished and early-access-ish with paltry menus, no saving, and only one map and two heroes to play as. Still, there’s a lot of potential here. But until a few content issues, save system complaints, and AI fine-tuning gets addressed, I can’t quite give Until We Die too much of a recommendation unless you find it on sale.
If you enjoyed Crypt of the Necrodancer to any capacity, then you’ll definitely find a tune to dance to here. For those less inclined to bustin’ a move while you’re bustin’ heads, approach with caution. Boy Beats World won’t hesitate to put you in your place and expects you to get a grip on the groove right from the get-go. The dancefloor isn’t for everyone, but if you still got a taste for that sweet oscillating bitpop, waltz your way over to a walkthrough, ’cause this one could sell on its music alone. The beat drops on May 28th, 2021, so tune in for the mix on Steam!
Sumire’s themes are deep and challenging. While the gameplay itself is casual, the story and content are anything but. If you need a game that will tug at your heartstrings and that doesn’t shy away from making you consider difficult subjects, give this surprising little gem a chance.
Is a fairly solid beat ’em up paying homage to the greatest of Kevin Smith’s greatest gags worth a full fifteen dollars? While the enjoyment of it seems a bit situational, if you’re a fan of Smith’s comedy hijinks and want a playable museum of his best, I’d say that fifteen’s worth it. While the challenge is there and the combat satisfies, it doesn’t strive to make any new ground in the genre, other than a couple of tricky levels inspired by games of the era it aims to imitate. This is perfectly fine because it does all that it needs to with what it is, a simple NES throwback with some 90’s movie flair that thrives for nostalgia in more ways than one. Even if you don’t know much about the movies, if you catch this on sale, give it a try. Who knows, you might find yourself with some movies to watch for the weekend.