Telltale completes this season on an incredibly strong note which demonstrates just how impressive they are as storytellers; Clementine is allowed to have a brief moment of peace and a shred of hope that maybe things can get better. One final decision made right at the end lets all the doubt and worry creep back in just as the season fades out.
At the end of the day, is Sniper Elite III going to end up on my Top 5 list for the best games of 2014? Not likely. What I will say however is that in spite of its lack of ambition on the narrative side of things, it serves as a pretty meat-and-potatoes action game that does one thing really well…and sometimes that's enough.
Daylight is a very short game, but, thanks to its randomly generated levels, you'll get more than a few plays out of it. The overall presentation of it is pretty solid, and if it doesn't get you jumping out of your seat on a regular basis, well, you're a braver person than I am.
So much of The Walking Dead has been about the strong males pushing the narrative in one direction or another, for better of for worse. It's refreshing to see an episode from a female-led perspective.
In Harm's Way ends literally right in the middle of a frantic scene where the characters are surrounded by zombies. Here, you need to choose whether or not to take a particular action, foreshadowed by an earlier character, which has life-or-death ramifications. That in and of itself is nothing new to the series, but the way it is carried out is particularly telling of how Clementine is changing as a character. Without giving it away, I chose to do the action and the expression on her face as the episode closed out both elated and scared me.
I make no bones about being a huge fan of the Deus Ex series, and it pleases me to see that Square Enix is invested in releasing more from that universe. I think that while The Fall has some larger issues that unfortunately pop up right at the beginning, it's definitely worth its $10 if you enjoyed Human Revolution. It ends on a cliffhanger, so with the follow-up let's hope the development team learns some lessons from this and brings fans closer to the standard and features they've come to expect with the Deus Ex series.
Upon reflection of what transpired in All That Remains, I'm feeling equal parts eagerness and dread with the continuation of Clementine's journey. The dread comes from knowing that things have started off pretty rough for her, and I don't anticipate them getting any better.