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Soda Crisis was a really refreshing experience for me. I have played a lot of side-scrolling games in my lifetime and this fits right in while also providing something new. The game feels very solid and sports a fun art style. The ability to have control over your loadout throughout the game and the evolution of enemy types keeps things feeling fresh and new.
Rainbow Six Extraction is a great place for a lot of players to jump into the universe. This may not be a game for hardcore Siege players but that is okay. I believe that both of these games can live in parallel and move forward as platform games. Ubisoft is welcoming in a new group of players with this game and I am excited to see that. I had a ton of fun jumping in with a team and playing something a little different and less sweaty. It feels like it is okay to play this game and make mistakes and try again.
Bright Memory: Infinite is a fast-paced first-person shooter that gives the player a high-tech arsenal to dispatch their foes. For some, the game may be a little short but it doesn’t take away from how fun the game is. I can see a decent amount of replayability in this game. The speed, combos, and weapons will be appealing to a lot of the players. I really wonder what FYQD-Studio could have done if they had access to more resources. Bright Memory: Infinite really shows what Unreal Engine 4 can do graphically. The various weapons in your arsenal feel solid and fun to experiment with. If you are a fan of over-the-top combat and cool sci-fi environments, I would say Bright Memory: Infinite is worth a try.
Guardians of the Galaxy was a great experience that I cannot wait to play through the story again. The characters were portrayed perfectly in my opinion and the voice acting was stellar. Coming off of an Avengers game that some were a little hesitant about, Square Enix had a lot to prove with this title. This shows that future Marvel games are in really good hands. I look forward to more content for Guardians of the Galaxy and potentially a sequel in the future. If you haven’t spent much time learning about the Guardians of the Galaxy, this is a great jumping-off point. There is a lot of lore to be discovered in this game and it makes me want to go back and read some of the comics. There are so many potential characters that could be explored now. An Antman game by Square Enix could be pretty good.
Personally, there are very few things that I do not like about Far Cry 6. There is so much to do and discover in this game. If you are a fan of Far Cry games, this is another great entry. If you are new, it is easy to jump in and connect with the new characters and story.
If you enjoy games like No Man Sky, Animal Crossing, and Terreria, this is the game for you. There is an unlimited amount of worlds to explore and playing Residual is almost calming. The various dungeons are really cool to explore and the puzzles spread throughout the maps don’t take me out of the experience. There is a ton of replayability in this survival exploration game and if you want more of a challenge, feel free to turn on the permadeath option. With each planet, there are new puzzles and secrets to discover. There were a couple times during gameplay where I feel I may have locked myself out of being able to complete a planet but, it is quick and easy to jump back in to a new playthrough. Residual is a charming survival exploration game created by a person that is clearly passionate about his craft.
liens: Fireteam has a lot to offer while also cutting a few corners. I think that the 40-dollar price tag will make people a little less hesitant to jump in and try the game. It may not be the most visually striking game but it in no way looks bad. Initially, it looked like the game was going to have a lot of the same environments and enemies and that opens up a decent amount after you get out of the first missions. The game world expands and starts to incorporate lore and enemies from all of the movies. There are even some new enemy variants that have not been seen before. Aliens: Fireteam Elite is being released at the right time.
Chernobylite delivered a lot more than I originally expected. The story is great and keeps the player wanting to find out more. The gameplay adds unique elements to the normal first-person shooter and horror genres. The option to go through a game non-lethally is not a new concept but adding the insanity aspect adds layers to this already complex game. For lovers of games like Metro and S.T.A.L.K.E.R., this will be a welcomed treat. This emotional and complex trip through Chernobyl is well worth the price of entry. All the different aspects implemented into Chernobylite can lead to hours of entertainment.
You get all of the great features of the base game with brand new story content. I think this is a great way to add new content and introduce new characters into the Watch Dogs universe. Ubisoft has really done a great job with Bloodline and it’s a definite must-play for all Watch Dogs fans.
Biomutant has a sizeable number of flaws. It feels as though the developers wanted to incorporate too many great ideas, and as a consequence, left the game unfocused and unfinished. Many players could overlook the weak combat and storytelling, (exploring the expansive world is enjoyable for a time) but the price tag makes the game impossible to recommend on release. $60 is too much for what amounts to an early access indie game.
Paradise Lost is a simple and short game, strengthened by a hauntingly beautiful environment, and weakened by its underdeveloped story. Despite the atrocious animation and movement speed, I enjoyed my time with the game. It would have benefited from a cleaner story, additional bug testing, and the trimming of some game mechanics, but it bodes well for the developers behind the game. Environmental design is crucial to walking simulators, and they clearly know how to create a fascinating environment. I look forward to playing their future games.
I am glad that I missed out on Scott Pilgrim the first time around because I don’t know if I would have appreciated it as much then, as I do now. Beat ’em up’s are generally not the type of games I enjoy, however Scott Pilgrim vs The World: The Game has probably changed my mind. I am motivated to play more games in this genre.
I have not always been the biggest fan of the Hitman series because I was so bad at the stealth genre. Over time, IO Interactive has done a great job opening up its world. Hitman has now become more accessible while maintaining its challenge. Like always, the game looks and feels great. The controls and different gameplay mechanics are easy to learn for those that are new to the genre. I am really glad that IO Interactive decided to go with a true story mode in Hitman 3. The episodic content was not bad but I think that the last iteration in the series deserved a true storyline. IO Interactive has really shown what their studio is capable of when it comes to graphics, level design, and story. With all of the content included in this package, this is a great place for new players to jump in. I can’t wait to see what they have in store for their 007 game.
Morbid: The Seven Acolytes nails most of the elements of a good Souls-like. Exploring the world and striving to reach that next safe point replicates the feeling of playing a Souls game. The pixelated art style of the game is phenomenal and the music is extraordinary. Unfortunately, the combat needs some polishing before I can wholeheartedly recommend the game. Since last I’ve played, the developers have posted an update with changes to the combat system requested by the community. The implemented changes seem like they may improve the combat significantly and show that the developers are involved and active with their product. With these changes, and more on the way, I feel comfortable in recommending Morbid: The Seven Acolytes to non-squeamish fans of the Souls series.
Despite all these flaws, I still had the urge to return to Immortals. Journeying across a big open world and witnessing Greek legends come to life is enthralling for short bursts of time. That is what kept me intrigued enough to progress through the game: seeing and interacting with the mythological characters I've read about for years. Immortals is bland and frustrating at times, but just interesting enough to be worth a recommendation if you enjoy some light mythology and open world collectathons.
With the addition of new game modes and a quest system, Spellbreak continues to improve on the base game. Proletariat has done a great job at creating a platform for a game. They have left a lot of space for expansion in the future. The art style is beautiful and bright. There are a ton of character skins to unlock but I wish that a single character could be customized with more detail. A lot has gone into the making of Spellbreak and the future is looking bright for this title. We can’t wait to see what comes next.
Overall, Watch Dogs Legion is a ton of fun. There is so much to do and experience in this game and so many different ways to do it. The hacking puzzles are familiar but still fun and sometimes challenging. The real star of this game is the variety of characters you can recruit and the backstories that come with them.