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Devil May Cry 5 is the perfect distillation of what has made the series great. Satisfying combat, gorgeous visuals, cutting edge speed and fluidity, and a bold, brazen and completely devil-may-care attitude towards seriousness or self-consciousness.
Persona 5: Dancing in Starlight is the dance party I never knew I needed in my life. The soundtrack is incredible, the presentation is as cool as it was in Persona 5, and the characters are entertaining to watch during their performances. Although the story/Social Events do not really bring much as far as in depth character progression, I'll take what I can get if it means more time with the Phantom Thieves.
If you've been waiting for a return to glory for Swery65, The Missing is definitely worth your time. It might be the most conventional experience carrying his name in recent memory, but even then it will stick in your head. Whether it will be from the audacity of figuring out how to chop yourself in half to avoid some twirling death machine, or from the surreal nature of the unraveling narrative, it's a truly unique experience worth your time.
I'm not sure if D1 Complete functions as the best go to for newcomers, as it's more heavy handed in dealing out punishment with the steep learning curve and shows limitations at times. Nevertheless, I believe Disgaea fans will jump at the opportunity to dig back in.
While the main story can get too melodramatic for its own good and Majima's side story doesn't amount to much, I can recommend Yakuza Kiwami 2 on its level of presentation alone. The twists and turns of the plot kept me wanting to see what would happen next, the gorgeous production provided by the Dragon Engine left me wandering the streets just taking in the sites, and the combat is as satisfying as hitting someone you don't like with a bicycle. While I can't say that Yakuza 2 still holds up under a modern lens, I can say that this remake kept my attention to the end. And in that regard, the developers should give themselves a round of applause.
Shining Resonance Refrain isn't a great game but it isn't a bad one either. I love the combat despite the repetition and the story and characters are both worth paying attention to, but it's rough around the edges. Whether it's the dated presentation, the several wholly unnecessary systems, or traversing the same areas ad nauseum, there are simply too many roadblocks for me to give it a resounding recommendation.