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Deus Ex: The Fall

Square Enix
Mar 18, 2014 - PC

OpenCritic Rating


Top Critic Average


Critics Recommend

PC Gamer
40 / 100
3 / 10
4 / 10
PC Invasion
2 / 10
Digital Trends
2.5 / 5
6 / 10
4 / 5
7 / 10
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Deus Ex: The Fall Media

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Deus Ex: The Fall PC Launch Trailer

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Critic Reviews for Deus Ex: The Fall

Deus Ex: The Fall belongs on your phone, not on your monitor. This is a woeful port with few redeeming features.

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We didn't ask for this. Deus Ex: The Fall on PC is an awful repackaging of a respectable mobile game.

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The PC port of last year's iPad prequel to Deus Ex: Human Revolution could do with a few augmentations.

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Nobody asked for this.

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"The denizens of Deus Ex : The Fall need to learn to memorize their pass codes without first emailing them to everyone they know."

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In The Fall, NFusion have taken a scalpel to to Human Revolution's template, collected together a pile of game meat - the essential giblets of a Deus Ex game - stitched it together and presented you with a serving. It's recognisably Deus Ex but it's not very appetising. NFusion get an extra point for not including a single boss fight.

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I make no bones about being a huge fan of the Deus Ex series, and it pleases me to see that Square Enix is invested in releasing more from that universe. I think that while The Fall has some larger issues that unfortunately pop up right at the beginning, it's definitely worth its $10 if you enjoyed Human Revolution. It ends on a cliffhanger, so with the follow-up let's hope the development team learns some lessons from this and brings fans closer to the standard and features they've come to expect with the Deus Ex series.

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Through skill and careful Augmentation use you can make your way through the game, discover new facts about Adam Jensen and Ben Saxon's world, and basically have another 5-7 hour chunk of the Deus Ex experience, and at the end of the day that's a good thing. Even if that experience is (shudder) Invisible War.

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