Submerged is not a broken game. It functions and provides an intriguing little story over its three hour timespan. However, there's no sense of joy to actually playing. Why isn't there even a feeling of awe when exploring this flooded cityscape? It's incredibly strange how this game managed to flounder so badly but it seems the key factor is uncompelling (and sometimes aggravating) gameplay. Even the most diehard collectible hunters will find it tough to slog through the slow ascent up samey buildings multiple times to grab a new drawing. Submerged had a fabulous idea but its execution simply couldn't stand up to the concept.
What could you really expect from a fast food advertisement in the form of a visual novel? For what it is, you'll get about an hour of humorous — but not hilarious — story to experience.
Hoshizora no Memoria -Wish upon a Shooting Star- provides slice of life fun for those who enjoy it, with a bit extra in the form of its mysterious elements and plenty of routes, but it can often become a slog to read between key moments.