Top Critic Average
SOLAS 128 takes mirror puzzles to a whole new level, with a host of different light-based mechanics and a sprinkle of synth magic.
An excellent puzzler that is let down only by a mediocre port onto a screen that it is doing no favors for. The game plays fine when docked onto a bigger screen, but then the controls let you down that much more when you lose the touchscreen to doodle on. There is a rhythmic, difficult challenge unlocked behind the awkward interface played across a level design that beautifully weaves the very canvas of each problem into the story. I thoroughly enjoyed Solas 128, if only I could shake the feeling I would have loved it more were I playing it on a PC.
Solas 128 doesn't hold your hand, and has some insanely hard puzzles. The pure visual and auditory style alone makes it worth struggling through though.
Solas 128 is an intricate sprawling mass of puzzles, slowly building in intricacy from managing a single beam to untangling multiple colors and filters with only a handful of reflectors.
Good but repetitive puzzle game with a lot of levels.
Review in Slovak | Read full review
This is where SOLAS 128 falls down: it doesn’t ever really feel intuitive. It fails to point you in the right direction in the opening moments – a brief explanation of what each button does would go a long way. The vague ‘story’ also lets the whole experience down somewhat; had it been more fleshed out, it would elevate the mechanics.
Don't let SOLAS 128's seemingly simple premise put you off; this is one fantastic indie puzzler that you'll want to see through to the end.