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Blue Fire

Graffiti Games, ROBI Studios
Feb 4, 2021 - Nintendo Switch, PC
Fair

OpenCritic Rating

71

Top Critic Average

43%

Critics Recommend

IGN
8 / 10
GameSpot
5 / 10
Hobby Consolas
77 / 100
God is a Geek
8 / 10
Nintendo Life
8 / 10
PlayStation LifeStyle
8.5 / 10
PlayStation Universe
3.5 / 10
COGconnected
73 / 100
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Blue Fire Launch Trailer

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Blue Fire Launch Date Reveal Trailer


Blue Fire Screenshots

Critic Reviews for Blue Fire

Blue Fire's compelling approach to 3D platforming makes parkour a blast in both its challenge rooms and moody world.

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Blue Fire's exceptional platforming isn't enough to distract from frustrating backtracking and lackluster combat.

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A pleasant surprise in the form of a 3D platformer, clearly inspired by games like Hollow Knight and The Legend of Zelda. Taking so many ideas from other games make it feel a little uninspired, but that doesn't make Blue Fire any less recommended.

Review in Spanish | Read full review

Blue Fire is an excellent adventure game with just enough flavour pinched from a variety of games across a plethora of genres and platforms.

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A very pleasant and enjoyable surprise, Blue Fire is an auspicious debut from ROBI Studios. Only the performance issues, mildly sloppy combat and high difficulty are points of contention, and the latter will certainly depend on your point of view. Developed with passion and skill, this is a world you can lose yourself in that'll reward you the more you play and the better you get. It's uncompromising in its difficulty but doesn't resort to cheap tricks and "gotchas". The graphics are appealing and, crucially, clear as day. This is a fantastic experience overall, even if it isn't made up of the most original pieces. It's gameplay first and once you're traversing the infinite space of the Void stages, everything else basically just falls away.

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Blue Fire does not punish players for exploring their environment and that is further reinforced with the addition of side quests you can pick up along the way. Despite the difficult platforming the game does not feel overwhelming to complete, and there is always a benefit to revisiting old areas. There is always a missed breakable object or an emoting statue that was forgotten; one should not underestimate the power of emoting.

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Blue Fire had all the potential to become a top-notch Zelda clone for PlayStation's audience, but misses the mark significantly with dated level design, unwieldy controls and an unforgiving checkpoint system.

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Its focus on challenging platforming sections makes it stand out from other adventure games that rely on tried and tested methods. Wall-running and dashing across complex courses is a thrill and will appeal to those who enjoy challenging platformers. However, its lack of focus and mixture of mechanics may deter fans of those franchises that influenced the game.

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