Top Critic Average
Developer: Tavrox Games
Publishers: Goblinz Publishing, Maple Whispering
Genres: RPG, Strategy, Roguelike
In the end, Neurodeck is not a bad game. Those who would occasionnaly start a new session might enjoy their time, as it relies on a refreshing concept and fine visuals. In the long run though, the gameplay mechanics really lack of depth and the difficult topics of the game, such as toxic masculinity or post-partum depression, reveal to be approched in a too vague way.
Review in French | Read full review
The game does not have the breath or innovation of the best of its class. But the focus on phobia, mental health, and stress make it an interesting experiment. Neurodeck shows how you can create a video game that offers information about the real world without looking preachy while also offering good core mechanics.
The phobias themselves have a fantastic aesthetic design and animation too. The rigid and puzzlelike nature gives the game a unique playstyle that’s a lot of fun to solve. The lack of polish is very apparent, however. Between the bugs, strange design choices, and lack of cohesion the game feels like it needed more time in the oven, and maybe some focused direction.
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Neurodeck - Release Date Announcement Trailer