Fights in Tight Spaces Reviews
An excellent turn-based strategy that shines in spite of some minor annoyances.
It's a great concept, and it's perfectly enjoyable, but it lacks the excitement and flourishes it needs to really come alive.
The best thing I can say about Fights in Tight Spaces is that it's so easy to get lost in a run. You can start this game at 7 or 8 p.m. and it'll be midnight before you even know what's what. It takes a special kind of game for me to lay in bed overnight thinking about what my strategy will be the next day, but this one has done that. It's one of the best indie titles this year and will probably go down as one of my favorite roguelikes ever by the time this secret agent sits down to have his martini.
Fights In Tight Spaces is a fantastic example of a turn-based strategy game. There's so much depth to the mechanics and different strategies that can be utilised, that paired with the roguelike elements, makes for an endlessly replayable experience. The purposefully minimal presentation helps to make the combat the centrepiece of the game, highlighting the momentum and force of the fighting. It hardly reinvents the wheel, but it explores melee combat with a vehement focus that you don't often see, making for a tight fighting experience.
Fights in Tight Spaces is a stylish roguelike deck-builder that uses a clever resource system to back up some truly satisfying cardplay. While the amount of content is fairly light in its current Early Access state, what's there is fun, entertaining, and polished. It may not be as deep as some other card games out there, but I have no concerns about recommending Fights in Tight Spaces to fans of the deck-building genre, or simply those who love a good action movie.
While the AU$36.00 price is ambitious for an Early Access title, Fights in Tight Spaces is a simple and fun game that you can easily lose yourself in.
Fights in Tight Spaces combines deck-building with clever tactics in a roguelike format that is as satisfying as it is punishing.