Fights in Tight Spaces recreates that action movie feeling of stylishly dismantling a room full of goons.
An excellent turn-based strategy that shines in spite of some minor annoyances.
It's a great concept, and it's perfectly enjoyable, but it lacks the excitement and flourishes it needs to really come alive.
Whether it’s kicking a samurai over a balcony railing or diving at a lady with two shotguns so I can kick her in the face, there are tons of satisfying little moments. Fighting is fun, and doing it in a tight space naturally leads to nicely cinematic moments. If you’ve been craving the small-scale, ramped-up chess feel of a title like Into the Breach, Fights in Tight Spaces is a fantastic game that packs plenty of punch.
Fights in Tight Spaces combines deck-building with clever tactics in a roguelike format that is as satisfying as it is punishing.
Fights in Tight Spaces is a really unique and stylish take on the deck building genre with a level of strategy on offer that will be enough to keep people coming back for a long time. Fights in Tight Spaces is worth your attention.
The best thing I can say about Fights in Tight Spaces is that it's so easy to get lost in a run. You can start this game at 7 or 8 p.m. and it'll be midnight before you even know what's what. It takes a special kind of game for me to lay in bed overnight thinking about what my strategy will be the next day, but this one has done that. It's one of the best indie titles this year and will probably go down as one of my favorite roguelikes ever by the time this secret agent sits down to have his martini.
Fights In Tight Spaces is a unique and thoroughly enjoyable twist on the deckbuilding genre thanks to its grounded tone and turn-based tactics, but it falls slightly short of being something truly special.
Fights in Tight Spaces is a stylish roguelike deck-builder that uses a clever resource system to back up some truly satisfying cardplay. While the amount of content is fairly light in its current Early Access state, what's there is fun, entertaining, and polished. It may not be as deep as some other card games out there, but I have no concerns about recommending Fights in Tight Spaces to fans of the deck-building genre, or simply those who love a good action movie.
Sometimes a good idea is all you need, and Shatter Ground got a great one. The gamble of combining turn-based strategy with a card game and with the stylish fighting of Superhot ended up working quite well. I personally found Fights in Tight Spaces' roguelite mechanics a little frustrating, but it is a matter of taste and in any case the game offers five different difficulty settings. One last praise goes to the artistic & technical aspects of the game, minimalist yet functional and pleasantly rich in details.
Review in Italian | Read full review
Fights in Tight Spaces places itself in a unique position in the roguelike-deckbuilder genre. While the influence of games like Slay The Spire is apparent, the combat resolves in a very different way thanks to the introduction of a grid system and other turn-based tactics elements. The presentation is phenomenal and makes for an overall great game that is going to please fans of deckbuilders, tactic games and action movies buffs alike.
If you are a fan of action/tactical games, be sure to check Fights in Tight Places out.
Review in Persian | Read full review
Exciting, spectacular and fun, Fights in Tight Spaces is a fine candidate for a couple of evenings.
Review in Russian | Read full review
Fights in Tight Spaces is as if Slay the Spire and Into the Breach had a son and trained him to be John Wick. A huge game that, if we like XCOM-style turn-based strategy or card games, we are going to enjoy as children. And more than once, we will enjoy even more watching the repetitions of those fights that will have come out with a perfect choreography.
Review in Spanish | Read full review
Some small inconveniences aside, Fights in Tight Spaces, by combining ideas of turn-based strategy and deckbuilding titles into a very good package, offers intriguing and deep fights with a variety of strategies, each of which can be repeated many times with a different approach.
Review in Persian | Read full review
It’s fun, it’s replayable, it’s frustrating as all hell when you just can’t get the right movement card to get out of a sticky spot, and it keeps drawing me back in to prove that I’m not a loser. I may keep getting killed during missions, but I’m doing it with style, and that’s all anyone can ask of me. Okay, they can ask that I complete the mission and not die, but hey. Baby steps.
A fantastic blend of turn based strategy, deck builder and roguelike games, Fights In Tight Spaces belongs among the best these genres has to offer. With a minimalistic art style that underpins a vast tactical depth, FITS is accessible, deeply engrossing and is one of the most slickly designed games I’ve played in 2021. An easy recommendation.
Fights In Tight Spaces is a fantastic example of a turn-based strategy game. There's so much depth to the mechanics and different strategies that can be utilised, that paired with the roguelike elements, makes for an endlessly replayable experience. The purposefully minimal presentation helps to make the combat the centrepiece of the game, highlighting the momentum and force of the fighting. It hardly reinvents the wheel, but it explores melee combat with a vehement focus that you don't often see, making for a tight fighting experience.
While the AU$36.00 price is ambitious for an Early Access title, Fights in Tight Spaces is a simple and fun game that you can easily lose yourself in.