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Edge of Eternity

Midgar Studio, Dear villagers, Maple Whispering Limited, Ubitus
Jun 8, 2021 - PC, Nintendo Switch
Weak

OpenCritic Rating

64

Top Critic Average

42%

Critics Recommend

TheSixthAxis
7 / 10
IGN Italy
6.8 / 10
COGconnected
64 / 100
Wccftech
6.5 / 10
PC Invasion
8 / 10
PlayStation Universe
7 / 10
Push Square
5 / 10
ZTGD
7.5 / 10
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Edge of Eternity Trailers

Edge of Eternity - PC Launch Trailer thumbnail

Edge of Eternity - PC Launch Trailer

Edge of Eternity - Release date announcement Trailer thumbnail

Edge of Eternity - Release date announcement Trailer


Edge of Eternity Screenshots



Critic Reviews for Edge of Eternity

TheSixthAxis

Steve C
7 / 10
TheSixthAxis

Edge of Eternity is definitely a welcome addition to the JRPG pantheon, and while it clearly doesn't have the budget of the genre giants, it is full of heart and character. I certainly enjoyed my time exploring Heryon, despite a few niggles and a crafting system that adds little. If you go into this with an open mind and have an affection for the genre, then you'll find much to like.

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A honest JRPG with uninteresting plot, overlong battles and a technical achievement with ups and downs.

Review in Italian | Read full review

Edge of Eternity is almost brilliant. The writing is great, but the graphics, gameplay, and especially the camera angles drag it down. If you crave some dark JRPG action and are willing to put with questionable combat mechanics, by all means, check it out. However, if you hate the idea of trying to plan out a strategy when you can’t see half the enemy forces or you get motion sick easily, maybe give this one a pass.

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Wccftech

Unknown Author
6.5 / 10.0
Wccftech

Edge of Eternity aims for the stars and manages to reach a few of them, delivering a compelling plot and an expansive, varied, and often-beautiful world. Sadly, clunky dialogue, issues with exploration and combat, and a pervasive level of jankiness hold the game back. You have to admire Midgar Studio for pushing themselves, but as is, the Edge of Eternity may be too jagged for some.

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Ambitious in size, scale, and scope, Edge of Eternity offers a somewhat enjoyable romp that could last you over 40 hours. Sadly, it's also very rough around the edges, and poor pacing can be detrimental to your experience.

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Edge of Eternity comes with more than its fair share of technical issues. That does not stop this game from offering up engaging combat and interesting stat management. Combine that with an easygoing world to explore, and you find yourself enjoying the experience and shrugging off the tech issues. Edge of Eternity won't shake the ground in its wake, but it provides more than enough for any RPG fan to enjoy.

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For a game made by a small team it’s very ambitious — but that’s also the problem. Environments are far larger than they need to be, and the title struggles to load in textures and has a fair amount of pop-in. There are also loads of systems, such as party energy levels or crafting, which are never fully explained or seem to be particularly useful... It definitely feels like developer Midgar Studio should have reduced the scope of both the story and some of the gameplay systems, because this may have allowed it to add more polish to the areas that work well. It’s a shame, as the game does have plenty of potential, but it’s a little bit too rough around the edges to fully enjoy.

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All in all, Edge of Eternity is a fun game. Aside from some weird facial animations, and some other jank I really enjoyed my time in the world. As I said before the world itself is quite beautiful and inviting; it really goes to show just how good Unreal 4 engine can be. I know we are all hyped to see the new U5 games, but the old version still looks great. If you are a fan of the JRPGs from the 90’s and early 00’s then Edge of Eternity is for you. It has just enough nostalgia to make you smile when thinking about those old memories, but enough current systems and features that make it really feel like a product that is the best of both worlds.

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