Edge of Eternity Reviews
Edge of Eternity is definitely a welcome addition to the JRPG pantheon, and while it clearly doesn't have the budget of the genre giants, it is full of heart and character. I certainly enjoyed my time exploring Heryon, despite a few niggles and a crafting system that adds little. If you go into this with an open mind and have an affection for the genre, then you'll find much to like.
A honest JRPG with uninteresting plot, overlong battles and a technical achievement with ups and downs.
Review in Italian | Read full review
The plot will instantly grab your attention and never let go. As I said before, the game starts by showing you the world ending stakes, but it quickly starts to focus on the more personal story of siblings trying to save their mom. Make no mistake, Daryon and Selene are on this journey for their family, saving the world is just a bonus. Along with this central hook come a ton of wrinkles in the plot that all tie together nicely, like the politics of each region, the corruption (because of course) present in the religious Sanctorium, and much more I won’t spoil here. Edge of Eternity fires on all cylinders, and I can’t wait to play even more. Check back soon for our full review.
It's impossible to recommend Edge of Eternity for purchase, even given the relatively cheap price the title has. But if you really want to play this game, just try it on through Game Pass subscription.
Review in Russian | Read full review
While not every idea in Edge of Eternity fully gels, developer Midgar Studio gets enough right that the game feels familiar and welcoming – a fantastic classic RPG in modern clothing. With fun characters, a solid battle system, and just enough surprises to maintain the player's attention, Edge of Eternity announces the arrival of Midgar to the top echelon of JRPG developers.
Edge of Eternity comes with more than its fair share of technical issues. That does not stop this game from offering up engaging combat and interesting stat management. Combine that with an easygoing world to explore, and you find yourself enjoying the experience and shrugging off the tech issues. Edge of Eternity won't shake the ground in its wake, but it provides more than enough for any RPG fan to enjoy.
For a game made by a small team it’s very ambitious — but that’s also the problem. Environments are far larger than they need to be, and the title struggles to load in textures and has a fair amount of pop-in. There are also loads of systems, such as party energy levels or crafting, which are never fully explained or seem to be particularly useful... It definitely feels like developer Midgar Studio should have reduced the scope of both the story and some of the gameplay systems, because this may have allowed it to add more polish to the areas that work well. It’s a shame, as the game does have plenty of potential, but it’s a little bit too rough around the edges to fully enjoy.
Edge of Eternity aims for the stars and manages to reach a few of them, delivering a compelling plot and an expansive, varied, and often-beautiful world. Sadly, clunky dialogue, issues with exploration and combat, and a pervasive level of jankiness hold the game back. You have to admire Midgar Studio for pushing themselves, but as is, the Edge of Eternity may be too jagged for some.
Edge of Eternity is almost brilliant. The writing is great, but the graphics, gameplay, and especially the camera angles drag it down. If you crave some dark JRPG action and are willing to put with questionable combat mechanics, by all means, check it out. However, if you hate the idea of trying to plan out a strategy when you can’t see half the enemy forces or you get motion sick easily, maybe give this one a pass.
Ambitious in size, scale, and scope, Edge of Eternity offers a somewhat enjoyable romp that could last you over 40 hours. Sadly, it's also very rough around the edges, and poor pacing can be detrimental to your experience.
All in all, Edge of Eternity is a fun game. Aside from some weird facial animations, and some other jank I really enjoyed my time in the world. As I said before the world itself is quite beautiful and inviting; it really goes to show just how good Unreal 4 engine can be. I know we are all hyped to see the new U5 games, but the old version still looks great. If you are a fan of the JRPGs from the 90’s and early 00’s then Edge of Eternity is for you. It has just enough nostalgia to make you smile when thinking about those old memories, but enough current systems and features that make it really feel like a product that is the best of both worlds.
Edge of Eternity is an ode to JRPG, an app that transpire love and passion for the genre. A simple story, which quickly takes on Dantesque proportions where the fate of the world depends only on a handful of heroes who are everything but heroes.
Review in French | Read full review
Packaged by a team French, Edge of Eternity is a title that almost perfectly respects the dictates of the JRPG genre. If the rich, dramatic and engaging plot, and the ingenious turn-based combat system with a strong tactical component could abundantly satisfy the palates of fans of the genre, the technical backwardness attributable both to the scarce budget available to the transalpine studio and to the years of delay that this has accumulated during development, however, risk obscuring how much good there is in Edge of Eternity.
Review in Italian | Read full review
At the end of the day, Edge of Eternity just sort of is. There is nothing really memorable here, just a bunch of ideas that don’t really deliver much of a kick. The UI is just disastrous, turning any task into a kick in the privates and the combat is just flat, with nothing really exciting about it. The basic premise of the story is strong enough and the characters aren’t horrible, but the dialogue felt rushed far too often. Edge of Eternity as a game is something that I played, but I can’t say I really enjoyed much of it. It’s a big world sure, but there is not a lot to fill it up, leaving a lot of empty space. It’s not the worst game out there and that’s really the best you can say about it.
Edge of Eternity is an ambitious game, but it doesn't quite live up to its scope. The game feels like a homage to the classic Final Fantasy games of old, but its enchanting world is let down by the lackluster events happening on its surface. The combat system and character customization are well-done, but they don't matter if there isn't a good reason to keep moving forward. While JRPG fans will likely find enough to like that its worth giving Edge of Eternity a shot, other players should seek more engaging options within the same genre.
Edge of Eternity is a decent yet rough-around-the-edges JRPG-styled game that hints at potential greatness in its later stages.
Even if the cloud service it uses was running normally, Edge of Eternity is at best an OK game that fails to deliver on its explosive opening. The combat is fun but loses that fun when you're overwhelmed with enemies in long, drawn-out battles. The open world is interesting but it's simply way too large and empty for you to enjoy exploring. The story starts off great but fizzles out very quickly into a somewhat uninteresting, boring mess. It might be best to look somewhere else for a more enjoyable tactical game.
The overall feel of the game is great and I would recommend it to any fan of the RPG genre. Some things seemed out of place for the type of RPGs I like to play but each person has their own preferences. Midgar Studio did a fantastic job of putting this title together and it is currently available on steam for 29.99 USD and the Digital Deluxe version is also available on sale at the moment.
Edge of Eternity is a love letter to classic Final Fantasy and Xenoblade games.
Edge Of Eternity is an epic fantasy RPG about saving the world from aliens and an evil illness. There’s a lot to see and do with combat and customization adding to the creativity. It struggles with stiffness, clipping, pacing, and RNG as it tries to run smoothly. Feel free to explore eternity, just don’t stand too close to the edge.