Greak: Memories of Azur Reviews
Greak: Memories of Azur captivate by mixing elements from various genres and by presenting beautiful hand-drawn graphics, making it a great choice for platform and metroidvania fans. Gameplay is fun most of the time, but simultaneous control of characters at certain times can be a little frustrating. The random soundtrack and little variety of enemies can make the adventure a little monotonous at times.
Review in Portuguese | Read full review
Without a doubt, Greak: Memories of Azur is a fantastic game. I confess to having spent practically my entire journey with a smile from ear to ear as I learned more about the world of Courines, enjoying the backdrops with rich handcrafted arts and racking my brain in ingenious puzzles. Thus, it's easy to be enchanted by the triple gameplay involving Greak, Adara and Raydel, who star in an unforgettable adventure in the fight to preserve Azur's memory.
Review in Portuguese | Read full review
If it weren’t for [its controls] -the most important thing to nail in the genre- Greak would have been a top tier 2D platformer. As for now, it has to settle for the bronze medal for its art and ingenious idea of making platforming and puzzle segments using a trio of heroes.
Greak: Memories of Azur could have been something special. Unfortunately, a large number of questionable design decisions pull down every positive aspect in a way the game simply cannot overcome. The core design of how you control your two to three characters is simply not enjoyable, but the quality is there in every other aspect and I hope that either through further patches for this game, or in their next title that Navegante Entertainment gets the gameplay part of things right.
In a time where we’re being bombarded with larger open worlds with endless fetch quests and high-difficulty roguelike combat in every corner, it’s refreshing to have a game that just charms us traditionally, and Greak: Memories of Azur does just that.
