Unsighted Reviews

Unsighted is ranked in the 95th percentile of games scored on OpenCritic.
Sep 28, 2021

That just scratches the surface - there’s also crafting, a chip slot equipment system, companions to help in battle, some simple item fishing a la Hades, unique weapons to divine, and many more secrets we haven’t even touched upon. For Brazilian developer Studio Pixel Punk, Unsighted is an accessible and content-rich debut with a compelling sci-fi drama at its core, and certainly in the argument for one of the best metroidvanias of the year.

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90 / 100
Oct 4, 2021

But that’s the thing, if all games were judged on their story, many masterpieces wouldn’t be very good, especially in the Metroidvania genre. A good story is a bonus, and Unsighted’s gameplay is fundamentally near-perfect. But I can’t help being disappointed at what this could have been with good writing. If I could have really fallen in love with the characters, it would have been so emotional when they turned mad, or if I was to be forced to choose between them and someone else I may need to beat the game.

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9 / 10.0
Oct 13, 2021

Unsighted boasts engaging gameplay and lore, strong dungeon design, all wrapped around an effective and impactful countdown mechanic

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95 / 100
Oct 3, 2021

UNSIGHTED is an amazing game that manages to bring together various elements of different genres in a masterly way. With a beautiful narrative coupled with incredible combat and exploration, it's one of the best games of the year so far.

Review in Portuguese | Read full review

GamingTrend
David Flynn
Top Critic
95 / 100
Oct 20, 2021

Unsighted is this year's best Metroidvania/Zelda-like game by a long shot. It's creative, gripping, and accessible with a ton of stuff to do and see. There are a few small issues, like some awkward writing or too much menuing, but those are well worth it for such a fun, polished experience.

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The Escapist
Elise Avery
Top Critic
Unscored
Sep 28, 2021
UNSIGHTED | Review in 3 Minutes video thumbnail
Polygon
Top Critic
Unscored
Nov 30, 2021

For some, these temporal limits will no doubt be the cause of much stress and anxiety, which is why many will appreciate that the game allows you to toggle them on or off at any time. Personally, I feel something is lost without the aggressive march of time, which adds a genuine sense of finitude to this post-apocalyptic tale. Without this extra dimension, Unsighted becomes a duller and more quantifiable thing - just another Zelda-like or Metroidvania that time is likely to forget.

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