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Vectorpark , Vectorpark
May 26, 2009 - Nintendo Switch, PC
Nintendo Life
9 / 10
Nindie Spotlight
7.9 / 10
Gaming Age
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Windosill Media

Windosill, First Room thumbnail

Windosill, First Room

Windosill Screenshot 1
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Critic Reviews for Windosill

Yes, fans of proper puzzlers may find some of the solutions and overall level of challenge here a little disappointing due to their more surreal and playful nature. There are only one or two — including a very clever Rube Goldberg machine — that will really make you work something out logically, but that's not really what Windosill is getting at. This is a wonderful, dreamy little slice of art that sucks you into its colourful toybox world and lets you drift away for the short amount of time it'll take you to see it through to its end.

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Windosill is fun and unexpected and you can let your imagination run wild. Don’t rush through it to solve the puzzles but take time to try it all. It’s short, if you rush through it, very short. But as I already highlighted that’s not the point of Windosill. Your child in your lap, trying it all out together and marvelling at what you see, hear and feel. That’s how it should be played. The price for the Switch version is higher in comparison to the iOS and Steam versions. But the game isn’t just ported, it is fully adapted for the Switch. It now has multiplayer added and a collection of lovely sketches from the developer. Having said that, it’s still an experience that I wished had lasted longer!

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Undeniably creative and having a very unique sense of style, Windosill is absolutely distinctive

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Windosill is a difficult game to judge. It's gorgeous and it's fun...but it's also very, very short, it has zero replay value, and it's $10 on the Switch. And to top it all off, the game originally came out in 2009 as a web browser Flash game.

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