Cobra Kai 2: Dojos Rising
Cobra Kai 2: Dojos Rising Trailers
Cobra Kai 2: Dojos Rising - Official Launch Trailer
Cobra Kai 2: Dojos Rising - Reveal Trailer (Chozen Cut)
Critic Reviews for Cobra Kai 2: Dojos Rising
There's nothing at all wrong with Cobra Kai 2: Dojos Rising in terms of concept. An arena battler set in the TV show's small world of dojos, shopping malls, schools and parks with a theme of recruiting a team on your way to a mega tournament is all well and good. But the quality is shockingly under par, and far poorer than the Switch hardware is capable of. One could argue being sloppy, confused, and trashy is very much akin to what the show is all about, but when we're transcending mediums into the realm of video gaming, half-assing it doesn't land the right kind of blow.
100% unacceptable. Glitches and game breaking bugs left and right. This game should have never been allowed to be released in this state. It's a shame really, because while the first game wasn't amazing, it was decent for what it was. Cobra Kai 2 is a complete failure at almost every level. Stay far far far away from this game.
While there might not be any bad students, there are definitely bad games, and Cobra Kai 2: Dojos Rising is a clear-cut example of that. There is potential, but it’ll take more than some Mr. Miyagi quotes to get a sequel that lives up to the charms and isn’t as bad as The Karate Kid Part III.
Cobra Kai 2: Dojos Rising struggles mightily to match what makes Cobra Kai so appealing, largely because of how poorly the game itself actually performs. I was really hoping to get more out of my time with the game, and I hope future patches can help improve playability. Even if the bugs get squashed, a lack of innovative choices or new stories will still make Cobra Kai 2: Dojos Rising a disappointing release that couldn’t live up to its potential.
A fairly fun action game up that is full to the brim with annoying bugs. Fans of the show and beat 'em ups must approach with caution. Everyone else should just stay clear for now.
I feel like this title would be best suited to controllers and not PC as there is too much going on in the game whilst you are fighting off the hordes of random fighters from the other Dojo trying to mess you up. If you don’t like how the game has its controller scheme set up, you do have the option to change things to how you like them. The tutorial in the first scene teaches you all the basics and makes you do them several times so you get used to the combat and movement system.
Why fix what isn’t broken? For some reason, Cobra Kai 2 decided to go off in a whole new direction from the original game, which was on form and simply just needed a touch of polish. Instead, here we are with something that is so out of left field, and so horrifically broken, that playing it felt more like a chore than a hobby. Hopefully, if a third game ever comes to fruition somehow, I hope there is a long, hard look at what that game should be, and maybe just a touch of quality assurance.