Samurai Maiden Reviews
Samurai Maiden would have been a fun and satisfying RPG if its several stark issues didn't hinder the experience so significantly.
Every time you use your partners’ skills, your relationship with them rises. They're pleasantly designed in a way that means you don't have ton rely on them, acting more as stun mechanics. In addition, these attacks help mask the game's numerous frame rate dips. Sadly, these drops, alongside your main character's stiff attacks, make Samurai Maiden's encounters much more frustrating than they should be.
Simple and to the point with its yuri-flavoured storyline and trappings: That's Samurai Maiden in a nutshell. It's also quite a chore to play, as you can only get the best skills and powerups through grinding for relationship points with the three ninjas. And that means replaying the same levels over and over ad nauseam
Very little about Samurai Maiden makes the game appealing. When you combine overtly simplified and imbalanced combat with slow attacks, fast enemies, and an incredibly humdrum storyline, a bad time is unavoidable. Unless you want something with mindless anime girls and half-baked gameplay, Samurai Maiden is not the game for you.
SAMURAI MAIDEN mixes two completely opposite genres (action and visual novel) and fails to excel in either one. It is a weak, boring game with awful graphics, bad music, unresponsive controls and a monotonous story. The character models are very nice and the action is a little pleasing after evolving a lot and unlocking different moves, but it's not worth it.
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If it was a budget title, Samurai Maiden might be worth someone's time as a guilty pleasure. Unfortunately, it's not.