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1954: Alcatraz

Daedalic Entertainment
Mar 11, 2014 - PC
Weak

OpenCritic Rating

60

Top Critic Average

9%

Critics Recommend

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2.5 / 5
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8.8 / 10
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60 / 100
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6.5 / 10
Dealspwn
3 / 5
GameGrin
6 / 10
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1954: Alcatraz Media

1954 Alcatraz - Official Trailer - English thumbnail

1954 Alcatraz - Official Trailer - English

1954: Alcatraz Screenshot 1

Critic Reviews for 1954: Alcatraz

Though it's got many of the building blocks for my ideal prison game (is that a weird thing to have?), 1954: Alcatraz is a disappointment. A few great ideas are drowned in a torrent of design flaws and technical problems.

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It is strange to find an adventure game that you actually want to play through a second time right after completing it just to see what you could have done differently. Point and click games have notoriously low re-playability, so 1954: Alcatraz is unlike most of its contemporaries just for including such bold ideas as multiple solutions and narrative choice.

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An innovative approach the adds a degree of non-linearity to the game play combined with a compelling story line and great visuals make Daedalic's Alcatraz 1954 a game that is hard to walk away from.

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All in all, 1954: Alcatraz left much to be desired. The puzzles, story and characters all were much stronger in concept than in execution. The blueprints are here, but some polish would have taken this game so much further.

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1954 Alcatraz fails to deliver. There is a lot to like, the narrative and setting are exceptional, but the constant shortcomings of almost every other aspect of the game quickly saps enjoyment and replaces it with frustration and disappointment.

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Whilst 1954 Alcatraz does certain things very well, it too often lets itself down.

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1954 Alcatraz is a competent Point & Click game, that through it's non-linear storyline approach and decision element offer an experience that is fun and varied. Throw in an attention to detail to visuals and music and you have a nice little package. The experience is marred however by a lack of creativity in the puzzle department, and plot problems that are caused by it's non-linear design. It's still a decent game overall, but a lower price may be required to encourage most to take the plunge.

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Hardcore fans of the genre and Daedalic Entertainment will find enough to like here with the developer's trademark stunning art, believable voice acting and interesting setting, but an underwhelming story prevents 1954 Alcatraz from matching their stellar previous efforts.

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