We Happy Few

Compulsion Games
Aug 10, 2018 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
Weak Man

OpenCritic Rating

63

Top Critic Average

21%

Critics Recommend

PC Gamer
60 / 100
IGN
7.3 / 10
Eurogamer
No Recommendation
Easy Allies
6 / 10
Metro GameCentral
4 / 10
GamesRadar+
4 / 5
Game Informer
7.8 / 10
GameSpot
4 / 10
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We Happy Few Media

We Happy Few - Gameplay Teaser thumbnail

We Happy Few - Gameplay Teaser

We Happy Few - Gameplay Trailer thumbnail

We Happy Few - Gameplay Trailer

We Happy Few - Gamescom 2015 Trailer thumbnail

We Happy Few - Gamescom 2015 Trailer



Critic Reviews for We Happy Few

A jog-fest with sluggish combat and inconsistent stealth, but a story that will pull you toward the end anyway.

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We Happy Few's focus on story over survival is a good choice, and at its best when dropping bombshells of truth that the drugged people of Wellington Wells have tried so hard to ignore. In its Early Access, I felt like wandering between procedurally-generated islands to stay alive wasted the intriguing setting and premise of its opening act. Now, exploring segments designed to reveal We Happy Few's secrets are both fun and rewarding. Although survival and crafting are fairly manageable, running through randomly generated towns, streets, or abandoned fields unfortunately shows that We Happy Few can't hide from the ghost of its own past, no matter how much Joy you take.

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An ambitious, stylish and savage takedown of British hubris, but clunky crafting, collecting and combat make for a somewhat dull game.

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Metro GameCentral

GameCentral
4 / 10
Metro GameCentral

A joyless and confused mix of BioShock, Fallout, and Rust that wastes its intriguing setting on repetitive action and tedious survival mechanics.

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I'll play more polished, bigger and more bombastic blockbuster games this year, but We Happy Few will stay with me long after its quests are over.

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We Happy Few delivers an intoxicating experience, rife with dark mysteries to unravel and exciting missions to complete, but some annoying mechanics and scarce resources keep it from reaching greatness

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We Happy Few's borderline broken systems and unremarkable quest design make it an unentertaining slog through an intriguing world.

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OpenCritic Coverage

Compulsion Games Hires AAA Talent for Unannounced New IP

Compulsion Games Hires AAA Talent for Unannounced New IP

Compulsion Games is one of the newest Xbox Game Studios and after the middling reception for We Happy Few, they've hired AAA devs for an unannounced new IP, their first project as a Microsoft-owned company.

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