Top Critic Average
Developer: Phosphor Games Studio
Genres: Art, Adventure
At around three hours, it's hard to recommend Corpse of Discovery to starved sci-fi fans, let alone the general public, and especially at full price. With some optimization patches it would be at least worth a play through for sci-fi fans, but as it stands I'd let this one get lost in space.
This title had some serious potential – what doesn't sound intriguing about surviving on and exploring alien planets due to a corporate space exploration bungle, piecing together the mystery as to what happened and how to return to Earth along the way? Instead, Corpse of Discovery plays like an interactive novella that examines the subjects of family, duty, personal sacrifice and isolation, but falls short on delivering any true sense of survival or danger.
Unfortunately [Corpse of Discovery] is broken. This is one of those instances where I find the idea of a game more interesting than the game itself, not least because I quickly tired of trying to first-person platform at a herky-jerky 12 frames per second crawl. I'll try and update this review if it gets fixed, but in its current state Corpse of Discovery is nigh-unplayable.
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"Greetings, Major" - Corpse of Discovery Launch Trailer