Let It Die: Inferno Reviews
What would be a promising return to Let It Die is marred by absolutely disgusting generative AI usage.
Let it Die: Inferno feels like a more polished action game overall, but still suffers from an unfair difficulty spike that feels more punishing than rewarding.
The hardest of the hardcore will enjoy Let it Die: Inferno, but it might prove to be a hard sell for everyone else.
Let it Die: Inferno is a gorgeous and highly stylised game that can’t stop tripping over itself. Combat is frustrating and unfair instead of challenging, exploration and item collection are made negligible by timers and resets, and certain characters and music are weakened by AI “enhancements” that don’t enhance the game in any way. Inferno itself is solid, and there aren’t many bugs or glitches, but the game on offer is one that is trying to appeal to a niche of players who certainly can find a lot of fun in its gameplay loop, but working through the design flaws and constant resets will prove as much of a challenge as the combat and exploration of a soulslike are meant to be.
The essence of a true B-grade game returns. Beneath its off-kilter weirdness lies combat that strikes at the core of action itself—distance control and psychological pressure. The title may insist you should ‘let it die,’ but ironically, it’s a descent into hell that makes you fight to live more desperately than ever.
Review in Korean | Read full review
