Lumo 2


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Critic Reviews for Lumo 2
Lumo 2, just like its predecessor, does a great job of reintroducing players to a whole bunch of retro delights from the 1980s, and in small enough servings that they don't outstay their welcome. There's an impressive array of tricky isometric levels to get stuck into besting here, plenty of collectibles and achievements to tick off, some nice side-scrolling surprises along the way, and a general retro-british vibe that you can't help but love infusing the entire thing. Whilst it may not meaningfully evolve its predecessor, Lumo 2 is yet more of the good stuff.
Nine years on from the original, Lumo 2 writes another love letter to 80s gaming. While it branches out from isometric gaming with its many enjoyable diversions and asides, they're connected by too many rooms and sections that suffer from your sluggish movement and imprecise platforming.
Lumo 2 has charm, atmosphere, and clever moments, but its slow pace and opaque design hold it back
Fun puzzle platformer sequel that pays homage to many classics of the 1980s and 1990s
I'm very happy that Lumo 2 exists and if you're part of its very specific audience, you'll adore the diverse old-school adventure that it offers. 🧙‍♂️
Lumo 2 isn't a game for everyone, and that's okay. Those looking for fast-paced action or a deep storyline probably won't find what they're looking for here.
Review in Spanish | Read full review
Lumo 2 is a sequel that balances charm and frustration in equal measure, offering a colourful and creative adventure that’s as endearing as it is exasperating. It’s packed with clever puzzles, nostalgic references, and a genuine affection for the classics that inspired it, and when everything clicks, believe me, it can be a real joy to play. Yet for all of its personality, ambition, and charm, the clunky movement, awkward camera, and inconsistent platforming hold it back from greatness. It feels like a game that loves the past so much that it forgets to modernise it – for players who appreciate retro quirks and a healthy dose of nostalgia, that might be fine, but for those looking for a smoother and more refined experience, everything might just feel too clunky. Here’s hoping for a patch in the near future, just to smooth out some of the rougher edges of platforming, because with some fixes, there’s potential for this to be a special little game.