Fortified marries multiple different genres while maintaining consistent waves of challenging fun in a cohesive experience. The game is best when played as part of a team, although the omission of split-screen co-op is a disappointment, and the lack of a health bar is a bit frustrating.
An interesting mix between tower defense and third person shooting, it's surely not flawless, but can still deliver some solid entertainment.
Review in Italian | Read full review
Fortified is the kind of game that I want to keep playing, but it frustrates me just as much as it entertains me.
Although it can often be too frustrating for its own good, Fortified has a lot going for it, and will appeal to those who like to work together with their friends. If you're a solo gamer, however, you'll want to pass on this one, because it's just not built to be the lone wolf-accepting title that it purports to be.
Fortified is a cool game that gets a lot more right than it does wrong. I wish it supported local multiplayer in some form as solo play just doesn't pan out, but if you've got some buddies that want to take on a virtual Martian army, this is a great way to do it.
While the style does draw you in, Fortified has a hard time keeping players invested, and its barebones multiplayer options really hamper what could have been a great online co-op choice for fans of tower defense and shooters.
Though this review has thrown a great deal of criticism at Fortified, it's actually a surprisingly fun, well-polished genre mash-up that gives off a wonderful initial impression.
Fortified is a decent first attempt at a wave-based, "tower defence" shooter from a studio that has, until now, made only mobile games.
Fortified is an okay action/tower defense hybrid with neato style but not much depth
If Tower Defense isn't your style though, then give this a miss… the different genre elements do make it more interesting and entertaining, but there isn't really enough there to make it a lasting experience… play through is extended a little by having the four different characters but the experience is not sufficiently different with each one to really make it much of a draw to play again just to see a few different weapons or short cut scenes.