Teenage Mutant Ninja Turtles: Mutants in Manhattan
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Critic Reviews for Teenage Mutant Ninja Turtles: Mutants in Manhattan
Platinum Games and Teenage Mutant Ninja Turtles might be a dream pairing, but a co-op focus makes for a game that's strangely compromised.
Even with a super-short running time, the repetitiveness that pervades Teenage Mutant Ninja Turtles: Mutants in Manhattan makes this fight a slog. I've heard all the jokes the team has to tell and have marveled enough at the rogues gallery of bosses – both of which I could’ve done by watching this game on YouTube rather than playing it – so I'm not planning another trip to Manhattan.
Platinum Games's take on the Teenage Mutant Ninja Turtles is a mediocre hack-n-slash romp that ultimately fails to become anything more than just that.
Controlling the turtles is fun, but the structure of the levels, missions, and bosses leave much to be desired
Teenage Mutant Ninja Turtles: Mutants in Manhatten is both basic and overly complex, delivering almost none of the magic that made previous four-player Turtles games so memorable.
It’s clear that Teenage Mutant Ninja Turtles: Mutants in Manhattan was aiming to be Left 4 Dead with Ninja Turtles, which does sound awesome, but it’s too focused with cramming in elements from other games as well, including the classic TMNT arcade brawlers and Arkham Asylum (down to the Detective Vision and stealth takedowns).
Does a good job of showcasing the spirit of the turtles, but never reaches its potential and will let you down with repetitive combat, lack of local co-op and bland environments.