Top Critic Average
Blood and Wine is equal parts triumphant and somber, a reminder of all the great times we’ve had with Geralt and some of the shitty things we’ve done in his shoes. It’s about facing down the totality of Geralt’s in-game legacy and—instead of regretting or redoing it—coming to terms with it.
What’s the saying? “Old witchers never die, they just fade away.” Something like that. One thing’s for certain: The Witcher 3 is one of the best RPGs I’ve ever played, and Blood and Wine is a fitting capstone not only on it but on the whole series. I’ll miss it.
Blood & Wine is a fantastic goodbye to Geralt. I loved every minute of it and can’t wait to see what CD Projekt Red have in store for the future. I’m hopeful if there’s more in The Witcher series it comes with a refined combat system. Regardless of what they do, I’m confident it will be fantastic. But as for Blood & Wine, I’m glad I was able to see Geralt’s story finish up.
Blood and Wine takes The Witcher 3 and expands, evolves, and turns conventions on their heads for a fantastic adventure that not only is a must-buy as DLC, but makes The Witcher 3 even more of a must-own game for those that don’t already.
If Blood and Wine is to be The Witcher series’ finale, then it’s going out on a high note that befits the high standards that have been set over the years. If you’ve enjoyed The Witcher 3: Wild Hunt, then this expansion is essential.
This is a real treasure and a tribute to all-things Witcher, perfectly captured in the final moment before the credits roll: a close-up of Geralt, who turns to look directly at the player through the screen with a subtle grin, as if giving thanks for the chance to tell one last Witcher story.
Blood and Wine is perfection. It's more than a DLC, more than an expansion. The experience of Toussaint, its characters, and its stories are a testament to CD Projekt RED's caring craft in sending Geralt of Rivia on his last great contract.
In Blood and Wine, things are quite different. Rather than a war ravaged wasteland, or an archipelago on the brink of civil war, famed monster hunter Geralt of Rivia travels to the southern region of Toussaint - a gorgeous unspoilt stretch of countryside. It truly is a wonderful place to be, lush with colour and an ever present orange sun that bathes the landscape in a warm glow. Its vineyards - famed world-over for their iconic wines - dot the landscape, while its beautiful capital of Beauclair sits visible from almost every point in the land, perched atop an elven ruin on a huge hill. After visiting Toussaint, the rest of the Witcher’s world feels unnecessarily depressing - you won’t want to leave.
I'm not even done with this new content, and there’s that enticing New Game + option, along with the 100 level cap, and plenty of decisions and a different ending I never experienced in the vanilla game, but even so it saddens me to know this is it, for now, with the adventures of Geralt of Rivia, the White Wolf.
It really is incredible what CDPR has achieved here, and I wouldn’t be totally averse to playing something of this size and quality each and every year. This is without doubt the greatest piece of DLC I have ever played, and I think plenty of other developers and publishers should rightly be embarrassed by their efforts after seeing this. Expansion of the year? Almost surely. Game of the year? A real possibility.
CD Projekt Red has released three masterpieces within the space of a year. Alongside Hearts of Stone, Blood and Wine ensures that The Witcher 3: Wild Hunt is, without question, the role-playing game to beat going forward. Toussaint provides a gorgeous new location that's a joy to explore, and the sun-soaked land houses enough engrossing content to put many fully priced retail releases to shame. Geralt's last hurrah is a pleasure to experience; a fitting end to a stunning achievement.
To spend my final moments here was quite fitting – the darkness laying just beneath a dazzling surface, the vast threads meeting to create either your happy ending or your bittersweet reminders and the adventures small and large that led there. It has been a life well lived, and if there are to be no more adventures, then a villa in Toussaint doesn’t sound like such a bad idea.
Blood and Wine is not the epic "save the world" adventure prior Witcher titles were, but that's okay. It's a fond farewell to Geralt of Rivea, ensuring your last adventure with The Witcher leaves a smile on your face.
CD Projekt Red has raised the bar on what it takes to make a high quality story driven RPG. They did not fail to deliver on Geralt’s final tale either. If this is our last hurrah with the White Wolf it was time well spent.
Blood and Wine, The Witcher 3’s final piece of DLC, could not have given such a remarkable game a more fitting send off. With a beautiful new world to explore, Toussaint is brimming with hours of content, stories, monsters to slay, great characters and a whole new bloody Gwent faction. The best of all is how the writers have been allowed to write some genuinely hilarious little stories -- you can tell that their having a ball and it had me in hysterics on several occasions.
The Witcher 3: Blood and Wine is a great sendoff, not only to Geralt, but to the Witcher franchise as well. CD Projekt Red have crafted a masterpiece in The Witcher 3: Wild Hunt and have changed how additional content should be presented with Hearts of Stone and Blood and Wine. At $20 you are already getting a better deal than most full priced games. If you are fan of The Witcher 3: Wild Hunt. Blood and Wine is a can’t-miss.
A triumphant return to the world of the Witcher and the most fitting of farewells. Blood and Wine is the swansong the franchise so richly deserves. An epic tale worthy of greatest theatres and even Dandelion himself!
An excellent conclusion to the series that will undoubtedly please every fan. A really massive expansion that works like a standalone game and shows the middle finger to the short DLCs for other games. Huge props to CDPR.
Review in Czech | Read full review
In the end, The Witcher 3 Blood and Wine is a worthy addition to this franchise that once again makes you appreciate what an amazing game CD Projekt has created. Unlike many games that feature a static world or those that use smoke and mirrors, The Witcher 3 is quite dynamic and it feels like a living breathing universe and Blood and Wine really expands on this.
Even in its immutable, heavily cutscene driven form, The Witcher 3: Blood and Wine is an accomplished piece of genre fiction with some characters I'll come to miss. Pour a goblet of the red stuff and join them, you won't be disappointed.
Blood & Wine is hands down one the best expansions in the whole videogame history. Thousands of quests, a new fascinating region to explore, original gameplay mechanics. And it brings solid improvements to the user interface and the combat system. There wouldn't have been a better way to say goodbye to the Witcher.
Review in Italian | Read full review
Blood and Wine feels like it was made as a loving goodbye to both Geralt and the Witcher series in general, as there’s so much attention to detail that it’s impossible not to regularly be in awe of it all. It’s the perfect bow on a game that has been nothing short of a gift that keeps on giving, and I expect it will continuing doing just that for all who fancy an adventure with a certain Witcher.
The Witcher 3: Blood and Wine signals the end of CD Projekt Red’s adventures in master-crafting an engrossing story and the exceptional world building that has been portrayed in The Witcher 3 and its last expansion.
In a time where an expansion pack is regularly nothing more than a new map or a couple of character gadgets, The Witcher 3: Wild Hunt - Blood and Wine brings us something hearty and filling enough to prove that there's hope for DLC yet. Geralt's adventure in stunning Toussaint is an absolute triumph.
It was inevitable that The Witcher 3 would close on a high, but few will have expected what they’ll find in Blood & Wine. While unrequited love, barrels of red with a blackberry aroma, and excessive amounts of pomp may not be what you think you want from The Witcher, it won’t be long until you’ve changed your mind.
Our review of Hearts of Stone mentioned that it was a shining example of how to create meaningful downloadable content, and yet Blood and Wine manages to top it in nearly every way imaginable.
Blood and Wine ends the saga of Geralt of Rivia in style, bringing with it a tale of charming vampires and troublesome friendship set in a stunning new landscape that departs from the bleakness we've known until now. The expansion also brings some welcome gameplay enhancements, including mutations, the ability to dye armor, and a vineyard for growing herbs. Most of all, it leaves Geralt in a good place.
However many little nagging issues I have with Wild Hunt (the combat is still a bit too simplistic), Blood and Wine is the best The Witcher has ever been since the first game. I came in merely expecting a bigger Hearts of Stone, but ended up getting something more expansive in nearly every sense of the word.
Blood & Wine is an experience that is truly bittersweet. This is the hallmark of a studio at its peak, wholly confident and with nothing left to prove, but also still committed to delivering an expansion that’s more generous with its content than some full games – and which is good enough to be a Game of the Year contender in its own right.
One of my favorite things about Blood and Wine is the main storyline’s ending. After you’ve completed the story, CD Project Red brings everything to a close. This means your decisions throughout the base game’s main storyline is important, and it plays into one of the moments you come across as you finish up the final bit of the expansion’s main quest. It’s a nice touch to really help things feel connected, and to further hit home the impact that your choices have on the game world as a whole.
Though you can tackle it at anytime, Blood and Wine is definitely CD Projekt Red's farewell to Geralt of Rivia. The great storytelling, interesting characters, and solid hunting mechanics all return in one last adventure, taking Geralt to a new region. If you've played Wild Hunt and Hearts of Stone, you owe it to yourself to experience this excellent finish to Geralt's tale.
If we never get to step foot in Geralt’s shoes again, I’m fine with that. The time spent in his boots, the adventures had, the memories created, will stay with me forever
If you are a fan of the original Witcher 3: Wild Hunt, and feel the need to embark on a new journey, there is certainly a lot here to offer with Blood and Wine. The large-sized new area, dying armor, and the incorporation of mutations present a sufficient amount of new gameplay elements to play around with. However, it is the thirty hours of new adventures tied in with the amount of new quests and point of interests that will get players back into the game. Blood and Wine even offers a dynamic point of interest system that will affect the number of enemies in a certain area based on your actions. With the game being standalone, it could sell by itself. Being able to import a previous character, however, will certainly bring a lot to the table for fans of the series as The Witcher 3’s core gameplay is still in tact.
Blood and Wine held all the components to make a great final adventure, but failed to truly capitalise on any one of them. If you’re looking for a good final experience to cap off your monster hunting career, go finish Hearts of Stone again – this one’s rather underwhelming.