BATMAN - The Telltale Series - Episode 3: New World Order
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Critic Reviews for BATMAN - The Telltale Series - Episode 3: New World Order
It’s a tribute to Telltale that the intricate, multi-layered plot and diverse cast of intertwined villains and madmen makes episode three’s lack of consequence and gameplay shortcomings excusable. I did encounter some brutal performance issues, but the writing has significantly improved from episode one, the voice acting is at its highest quality yet, and Gotham feels dense, detailed, and alive. The detective missions are starting to feel a little redundant, but the combat direction and animations that follow are so swift that it’s like watching a well-choreographed dance. Above all else, the elaborate plot has me utterly hooked.
Telltale’s series has settled into a nice groove, and has established itself as a unique (and dark) take on Batman
Inconsequential decisions suck the momentum out of Telltale's Batman series.
Episode Three provides some fantastic moments, but it’s such a shame it takes so long to introduce them.
More than anything, Episode 3 of Batman: The Telltale Series continues to show that underneath the billionaire, playboy philanthropist archetype that Bruce Wayne has come to be known by for so many decades, there’s an even greater story waiting to be explored.
But the narrative picks up the slack, and despite a slow start, it builds into a nice crescendo and naturally, a cliffhanger. Batman: A Telltale Games Series: New World Order keeps up the status quo, with slightly enhanced screentime for Bats. That's not a bad thing though, so if you've been enjoying yourself so far or fancy yourself a Batman person, three out of five good episodes so far is a safe bet.
Batman: The Telltale Series - Episode 3 "New World Order" is a weaker episode, but with a series this strong that isn't saying too much. Technical issues are still a problem, but the storytelling and acting more than make up for it. The episode could have used more punch and less of a cliffhanger ending, but it serves its purpose well in transitioning us from the explosive second episode and toward the apparent endgame of the final two entries.
"New World Order" is a slower episode that promises a lot of worthwhile story moments soon, but fails to provide many of its own. Character interactions are the best that they've been so far, but everything else is missing the drama that it needs to deliver a worthwhile standalone episode. If you've made it this far, you're likely in it for the long haul anyways, so if you just forgive Telltale for once again taking its foot off the gas pedal for its middle episode, it stands to reason that what's ahead will be both the Batman that players deserve and the Batman that players need right now.