Atelier Shallie Plus: Alchemists of the Dusk Sea (Vita Edition)
Technical issues aside, this is clearly the best version of the game that does a lot to improve the main complaints of the original release.
A technically inferior version of the original Atelier Shallie, but its narrative additions are worth seeking out for hardcore fans.
Two all-new ambitious and focused girls in another Atelier game. Nothing innovative, but it’s still solid entry from PlayStation 3, now in comfortable handheld version.
Review in Polish | Read full review
Atelier Shallie Plus has its ups and downs. As a newcomer, I wasn't necessarily disappointed, but I definitely would not say I was too impressed either.
Atelier Shallie Plus: Alchemists of the Dusk Sea is a pretty shoddy port, but the game itself is a charming, arresting adventure with loads of content and depth.
From personal experience, it can be said that Atelier Shallie Plus: Alchemists of the Dusk Sea is the perfect place for series newcomers to start.
Atelier Shallie Plus: Alchemists of the Dusk Sea brings the marvellous personalities of the duo Shallies to a handheld, allowing people to take the relaxing Japanese RPG on the go – a perfect fit for turning that frown into a smile after a hard days work.
Atelier Shallie Plus: Alchemists of the Dusk Sea makes amends for the mistakes of the original by wrapping up the Dusk trilogy nicely. The addition of Ayesha and Logy to the mix is not only fun for combat but vital to the entire narrative. Longtime fans will find plenty to love here while newcomers will find the item synthesis engaging and the combat dynamic.
The truth of the matter is that this game is a great look into the concept of relationships, sure there are some bizarre annoyances here and there but ultimately this is a great RPG and something every Vita owner should play at least once.
I love any excuse to step back into an Atelier game, and the Dusk trilogy is an especially heartfelt and wonderful series. I’m glad Koei Tecmo got around to localising the Vita version of this game. It’s more a concession to the fans who bought the first two on the Vita than anything else, I suspect, and I’d be surprised if Koei expected this to make any kind of money, but it is a good gesture by the company to allow us to finish our collection for Atelier games on the go.