Tokyo 42 Reviews
Tokyo 42 was certainly a refreshing game with its stunning isometric design and unique mission setups.
From weapon skins to just spying someone doing something weird in a penthouse suite, there is a lot of fun to be had just exploring and enjoying the candy colours and music and getting lost in the crazy world of Tokyo 42.
As of writing this, Tokyo 42 is my game of the year. Sure it has its small quirks but there’s nothing here that hasn’t stopped me from loving every hour playing and exploring this world. My very frequent deaths while trying to fight the waves of the final boss aren’t arduous or disheartening, but rather energised by the immediate reloads and desire to get to the bottom of the plot. I personally cannot wait to see where SMAC Games takes Tokyo 42 and where they go next.
Tokyo 42 is a visually pleasing game for everyone that loves stealth games with some action thrown in to balance the mix.
SMAC Games and Mode 7’s Tokyo 42 places us in a stylish isometric open-world; more specifically, as an unfortunate male framed for murder. The answer? Becoming the very thing you were framed for. You climb the ranks of a dangerous assassin in attempt to reveal the truth behind your false incrimination.
On Tokyo 42's website, the developers boast the game as a beloved blend of Syndicate and Grand Theft Auto, and honestly, they couldn't be more wrong and right. It's both those games in spirit, but twists them into something wholly its own. Tokyo 42 is an isometric cyberpoppunk action-shooter with a city that's worth getting lost in.
Tokyo 42 represents a genre of simple action-packed games. While it wildly differs from likes of Hotline Miami, it gives similar experience. It features great shootouts, simple logic and spatial puzzles, but most often combines most of them making shootouts puzzles themselves. It's cool open world game. It will overload your brain with futuristic Japanese style and death, mostly death.
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Entertaining in bits, but ultimately more frustrating at times, Tokyo 42 is a cool game setting that needs a fixed camera and some tighter controls.