Sudden Strike 4 Reviews
Sudden Strike 4's biggest takeaway is that market saturation means nothing in the face of a good game. Kite Games might not bring anything new to the table, but it does offer a refined RTS experience that sincerely has fun with the World War II premise. Five separate campaigns for a total of 25 missions give the single-player a considerable amount of longevity. The inclusion of the Battle of Dunkirk from both sides is a surprising, but welcome addition. A lack of base building traditionally found in most RTS titles gives each unit weight. Side missions, likewise, create a sense of urgency that feels right at home with Sudden Strike's aesthetic. While multiplayer does admittedly feel scarce, there's more than enough solid content in the single-player to make up for a lack of online material. World War II is far from the most original setting at this point, but that doesn't mean it can't still be fun.
With the variety in levels, the large number of missions, and the historical depth, I really enjoyed what Sudden Strike 4 had to offer.
The game’s 31 missions will challenge even experienced wargamers, while still approachable enough for those new to the genre to pick things up. Worth checking out.
Sudden Strike 4 is that grizzled veteran you sometimes see downtown — stubborn and tough to warm up to, but full of rich tales and a welcome new friend for those willing to put the work in. Perhaps a little too tough for casual RTS players, but WWII aficionados and hardcore RTSers will find plenty to love.
Sudden Strike 4 provided us with many hours of content throughout the single-player/multi-player content that stroked our love for history along with our passion for RTS games. If you are even slightly curious, check it out.
Sudden Strike 4 forgets what made the franchise great, a solid single-player content. With its lackluster campaign, bugs and terrible unit pathfinding, its best to skip it and play the classics.
Review in Portuguese | Read full review