Neverwinter

FairNeverwinter header image
73

Top Critic Average

45%

Critics Recommend

PC Gamer
62 / 100
Eurogamer
6 / 10
Fextralife
9 / 10
Game Rant
4 / 5
GamesRadar+
4 / 5
GameSpot
7 / 10
Polygon
8 / 10
Hardcore Gamer
4 / 5
Creators: Cryptic Studios, Perfect World Entertainment
Release Date: Jun 20, 2013 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
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Critic Reviews for Neverwinter

This is yesterday's MMO by the merits of its own content, but compensates by potentially ushering in a DIY revolution.

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Then again, if that's all the freedom you need, then Neverwinter is a free, easy and very, very simple game that you can put as much time into as you like.

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Fextralife

BlitzKeir
9 / 10
Fextralife

An MMO with fast, satisfying combat and a great example of a free-to-play model. Some minor performance problems pop up, but overall it's a very fun gaming experience solo or with others.

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'Neverwinter' is the first true MMO to hit Xbox One, and does a good job bringing the adventures and challenges of an MMORPG to the Microsoft console.

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There's no denying that Neverwinter is derivative. It's a game of borrowed parts and tweaked ideas that sometimes seems a little behind the times. But each of the game's systems, from combat to crafting, is expertly crafted--simultaneously offering depth, fun, and accessibility. Cryptic has created a finely tuned, smooth game that remembers the lessons its predecessors learned, and in the process bookends a long progeny of MMORPG development.

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Neverwinter now offers more classes and zones than ever before, but combat still outshines every other aspect.

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Neverwinter's engaging combat and plentiful free content make up for limited customization.

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Even with two weeks of play under my belt, I feel like I have probably completed one half of one percent of what the current iteration of Neverwinter has to offer.

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Industry Coverage

Classic RPG Gets New DLC After Over 20 Years

Classic RPG Gets New DLC After Over 20 Years

A classic RPG gets a major new piece of DLC after over two decades, with even more to come.

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