Top Critic Average
Though WildStar slowed down a bit in these levels, it's never lost my interest. There's so much to do that you can switch things up and play at your own pace. Even if I only have 20 minutes to play, I can still feel like I've progressed or done something worthwhile with my time.
The enjoyment I have got out of the first month so far has been worth the cost of the game and there's also still plenty to do. I'm only halfway to the level cap and when you hit that you'll get access to things like the 40v40 PvP Warplots which feature customisable and destructible fortresses. It'll be the strength of the updates which will govern whether I'd recommended subscribing long-term, but so far Wildstar is looking great.
I keep finding more and more things to do and work towards in Wildstar that I sometimes find myself torn by what to focus on next. When I attended the media event two months before the game launched Carbine promised that they would be delivering updates and new content regularly. As we enter into the second month post launch they are making good on that promise with their second content drop hitting the servers today meaning even more options for players to get lost in. In short, the game is already getting bigger. Yes it's an MMO, yes it has a lot of the same features or game play we have seen in other titles and yes its so freaking huge you might feel overwhelmed with your options but if you are fan of the genre, but even with the little technical issues currently in the game, you can find no better option than Wildstar.
If you enjoy MMOs, WildStar is an excellent choice that should have some good legs to it. If you hate everything about MMOs, WildStar is not going to change your mind. It was made for traditional MMO enthusiasts, and there's absolutely nothing wrong with that. If you're itchin' for some exploration, questing, player-killing, raiding, house-decorating, and monster-slaying, then saddle up, Cupcake. WildStar is a fun ride.
I've been playing Wildstar since it came out in June, and every time I turn around, I find more things to do or see. In addition to the PvP and complicated combat, that may be the biggest problem I have with Wildstar. I love having lots to do, but sometimes, it can feel a little overwhelming. Instead of brainstorming about fun things and pulling a few ideas out of a hat, the developers seem to have taken the entire hat, created an MMO around it, and also given you the option to dye and customize the hat. I imagine this feeling will lessen when I reach the endgame, but that's a whole new kettle of worms.
It's a difficult task to capture fully the experience of MMORPGs. The genre is predicated on tons of content intended to last players for months, if not years. It's made even more difficult when a game like WildStar comes along, content-rich and incredibly varied in its well-balanced features. That's why it is easy for me to recommend WildStar to new and old MMO fans alike, as well as to anyone looking to jump into their first MMO. The game literally has something for everyone and does everything incredibly well.
WildStar is a fresh and bold MMORPG that succeeds in taking a risk by combining exaggerated science fiction and humor, ultimately being highly rewarding for players. The extensive amount of content and customization available to players makes WildStar one of the best MMORPG releases in years.
All things considered, WildStar has not only managed to weather the storm that was its launch period, but has continued to remain a fast paced, entertaining, and thoroughly challenging MMO for genre veterans while being accessible for newcomers. With powerful and versatile customisation options, and content for almost everyone, it's a game that doesn't reinvent the MMO wheel, but is the logical culmination of all that is great with the genre. Providing the same level of quality & regularity continues with its content updates, there will be more than enough reason to stay on Nexus.
WildStar is a remarkably funny and action packed MMO that oozes with personality. Though many features aren't exactly groundbreaking, WildStar manages to build on many tried and true MMO elements. A wealth of features tailored to both casual and hardcore players ensure an enjoyable experience for all.
If you've never tried an MMO, Wildstar may be the game to get its hooks in to you. If you're a veteran, I have a strong feeling that you will like what is on offer.
All in all WildStar is a fantastic and strong entry in the MMO market. It may not add anything new to the gameplay but it takes all the MMO's before it and intelligently combines them into a polished and fun game. It is beautiful, humorous (for better or worse), polished, and fun to play. It definitely seems to appeal to a certain crowd with its aesthetic, but gameplay wise it is one of the best MMO's I have ever played. It is relentless at times and gives hardcore players looking for a challenge a new home. Only time will really tell if the market and gamers have room for another MMO, especially one that still charges a monthly fee, but as a game WildStar is one of the greatest MMO's on the market and can stand toe to toe with any game out right now.
WildStar may look cute and colourful...and it is. But it's also an enriching experience that's chock-full of content and character. If you can splurge on the subscription, then Nexus is well worth the trip.
For the same subscription price as World of Warcraft, Wildstar has a huge amount of content to offer the player. While it is more tailored to those looking to put in the effort it has huge amounts of potential to claim the throne from WoW though in all honesty we can see these two MMORPG's co-existing quite happily while dominating the rest of the market.
WildStar is at once similar to and unlike any other game in the market. It pulls from worlds gone by, while forging new mechanics all its own. No one can know if this new universe will stand the test of time, but for now… I'm just going to dig in and explore Nexus, Cupcake.
In summary, Wildstar is an enjoyable game with its ups and downs. It isn't breaking new ground, but it is taking existing ground and moving it in fun and unique ways. If you go in wanting a fun MMO, this will serve its purpose. If you go in wishing for something that replaces every other MMO out there, well, you'll always be looking. Nonetheless, the game is worth playing and it is worth a subscription.
It's not completely groundbreaking, and the story can fall to the wayside, but if you're looking for a well-made lighthearted time sink, Wildstar might just do the trick.
It's slow to start, but when WildStar finally kicks into high gear it throws a ton of content at you. Telegraphs make combat interesting and complex, some of the classes provide unique play experiences, and the Path system adds flavor to your overall quest. PVE, PVP, Housing, Crafting, Dunegeons, and Raids; if you want to do it, it's probably in here somewhere. Wildstar isn't perfect, but it's a great launch for an MMORPG.
It's early days, but WildStar has a lot of potential. It's focused on doing what MMO fans know and love about the genre that little bit better, and it has a lot of the excitement of World of Warcraft's early days. Quests are the game's biggest weakness – a little more thought and variety wouldn't hurt – but there's enough interest in the game's clever Path missions and structure to compensate for that. If you love MMOs, you'll probably like WildStar. If you're a recovering WoW addict, this might be the last thing that you need.
WildStar is visually stunning, fun to play, and just feels new. Despite the overwhelming number of systems it has an incredibly easy learning curve, and is overflowing with entertaining content.It's clearly the first real step towards the necessary evolution of the genre. Ultimately this game may not satisfy everyone that tries it, but everyone that has played or will play MMOs really does need to try it.
To be clear, WildStar is not an easy game and leveling can be difficult on your own without support. PVP was also an uphill battle because such a fast-paced game does need to be smoother in order to create a chaotic, yet still fun experience.
With a steady stream of content planned, a solid framework for housing, and a commitment to hardcore seriousness and silly humor, WildStar is more than the sum of its parts, and every MMO player should at least give a fair shake.
[F]or now, WildStar is a multiplayer multiplayer online game done right, blending the traditional with forward-thinking combat, high production values and an engaging world that begs exploration.
Wildstar is explosive, flashy and fun, and will hopefully stand the test of time and be expanded upon further in the coming years and months. Carbine seems dedicated to creating a stable and mature community of players, managing the in-game economy and keeping the game viable for its fans.
WildStar is a very traditional MMO, and it doesn't attempt to hide that fact. As someone who enjoys both the new- and old-school means of thought, I found WildStar to be both a solid foundation of tried-and-true methods and an all-too familiar retread. If you've finally grown tired of WoW and want another hardcore MMO, this is it -- but everyone else may want to wait for a free trial period.
Wildstar, then, is gratuitously good-feeling. Last night, I spent another five hours in the game. I went to a village where I licked bugs that made me feel like I was tripping on acid. There were giant rabbits dancing in happy circles and chanting. Why would I leave this? A lot of Wildstar's content draws from all of the MMOs that have come before it, but this outlandish dedication to fun is its own. It's unashamed to be a delightfully cheesy animated space adventure.
WildStar is a colorful and traditional online role-playing game that evokes the compulsive need to fight everything you can fight, and click everything you can click.
For those burnt out on WOW's content, WildStar is easy to endorse. Immediately familiar to anyone who's visited Azeroth and with enough new twists on the tried-and-tested theme park formula, Carbine's game is so overflowing with stuff to do that it's certainly justified in asking for a subscription - even if less people seem prepared to sign up to one. It's more difficult to recommend WildStar to those who've tired of the MMORPG treadmill and its incessant need to put characters through the same old process of grinding quests and raids to reach a level cap and acquire the best gear. As much as WildStar seems to effortlessly hit all the right notes, essentially the song remains the same.