WildStar's success is built on the shoulders of MMORPG giants, but its colorful personality sets it apart.
Clever questing and a stand-out combat system make for an entertaining MMO that's as large as it is full of character.
For those burnt out on WOW's content, WildStar is easy to endorse. Immediately familiar to anyone who's visited Azeroth and with enough new twists on the tried-and-tested theme park formula, Carbine's game is so overflowing with stuff to do that it's certainly justified in asking for a subscription - even if less people seem prepared to sign up to one. It's more difficult to recommend WildStar to those who've tired of the MMORPG treadmill and its incessant need to put characters through the same old process of grinding quests and raids to reach a level cap and acquire the best gear. As much as WildStar seems to effortlessly hit all the right notes, essentially the song remains the same.
WildStar is a colorful and traditional online role-playing game that evokes the compulsive need to fight everything you can fight, and click everything you can click.
Wildstar is familiar territory, but it's smartly made and fun nonetheless
It's slow to start, but when WildStar finally kicks into high gear it throws a ton of content at you. Telegraphs make combat interesting and complex, some of the classes provide unique play experiences, and the Path system adds flavor to your overall quest. PVE, PVP, Housing, Crafting, Dunegeons, and Raids; if you want to do it, it's probably in here somewhere. Wildstar isn't perfect, but it's a great launch for an MMORPG.
WildStar is a very traditional MMO, and it doesn't attempt to hide that fact. As someone who enjoys both the new- and old-school means of thought, I found WildStar to be both a solid foundation of tried-and-true methods and an all-too familiar retread. If you've finally grown tired of WoW and want another hardcore MMO, this is it -- but everyone else may want to wait for a free trial period.
With a steady stream of content planned, a solid framework for housing, and a commitment to hardcore seriousness and silly humor, WildStar is more than the sum of its parts, and every MMO player should at least give a fair shake.
For the Dominion!
The enjoyment I have got out of the first month so far has been worth the cost of the game and there's also still plenty to do. I'm only halfway to the level cap and when you hit that you'll get access to things like the 40v40 PvP Warplots which feature customisable and destructible fortresses. It'll be the strength of the updates which will govern whether I'd recommended subscribing long-term, but so far Wildstar is looking great.