Tiny Metal is an admirable return to the traditional turn-based strategy genre. There's enough of a challenge both in the campaign and skirmish mode to keep players happy for a good while, but the lack of any sort of multiplayer at launch hurts its overall score.
AREA 35's first UNITES title is a solid effort. Despite its simplistic looks is a game that demands a good amount of planning and strategy. Tiny Metal will definitely be familiar to Nintendo fans who are still looking for their next Advance Wars fix. While gamers new to the genre will find that Tiny Metal is a nice diversion for all those AAA games that haven't lived up to the hype. To still a phase from the old 16-bit console wars, AREA 35 does what Nintendont.
Strong, indie response for Advance Wars from GBA. Quite simple, but unbelievable engaging turn-based strategy with an interesting graphics.
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I don't often criticize a game for not living up to the standards of another but Tiny Metal tries so hard to mirror Nintendo's approach I must speak up when I see failings.
Tiny Metal is a fun little strategy game, although a few issues stop it from being truly amazing
Tiny Metal doesn't copy the Advance Wars formula — it improves it.
Right now, Tiny Metal feels slightly undercooked. It has the strong foundations of a game that could be great, but is let down at almost every turn.
That's the real thing that holds back Tiny Metal. There's no doubt that it has the basics covered, and the new focus fire mechanic works nicely when you can initiate it. The campaign and skirmishes make up a very lengthy game once you put them together, though you'll have to deal with a lackluster AI in the process. The lack of multiplayer wouldn't hurt so much if it weren't already promised, and the fact that the game launched without that feature makes it feel like an Early Access title rather than one with a $25 price tag. If you don't mind such things, then Tiny Metal is still worth checking out if you're a fan of simpler strategy. For anyone else looking for some challenge, it might be best to hold off to see if and when multiplayer goes live.
This might not be the Advance Wars that most fans want, but it is a solid strategy game offering a decent amount of options and depth in combat.
What Tiny Metal, as a clone of Advance Wars, does unfortunately abstract things too far, to the point where there's no real strategic depth left. It's decent fun and there's certainly a lot to it, and that multiplayer mode, when it comes, will be a good time waster with a couple of beers on a lazy Sunday afternoon, but as a tactics or strategy game it's all too limited for its own good.