Flying Tigers: Shadows Over China Reviews
Flying Tigers: Shadows Over China may have proven to be a bit of a let down with its campaign, but that doesn’t detract from the fact that the combat is rather enjoyable.
When it worked, it was good fun. Casual players might enjoy picking up the relatively quick achievements that are available, but this is mainly a title for those fans of the aerial combat genre.
A failed attempt on an almost forgotten genre that it's not fun to play or to be seen.
Review in Spanish | Read full review
What FTSOC offers, principally, is perhaps the best video game look at the China-Burma-India theatre ever done. That’s a low bar to clear, admittedly, but one that should be appreciated by fans of aviation games with access to either an Xbox One or a decent gaming PC.
Flying Tigers: Shadows over China is an aerial combat game with a clear arcade tendency, which although it has some shortcomings, will please fans of a genre that has been forgotten for some years.
Review in Spanish | Read full review
Flying Tigers: Shadow Over China is a pleasant game. It's important to remember that the game is not a simulator. It's a game that banks on broadly unknown story of volunteers that served to protect China when it was threatened. Missions are always a bit different and every once in a while a bit harder than they should be. It's better than Dogfight 1943, that's for sure.
Review in Polish | Read full review
To call Flying Tigers: Shadows over China a pleasant surprise would be an understatement. Going in completely blind I was expecting a boring history lesson with ancient planes. What I got was a compelling story with flight gameplay that is fun and exciting. The challenge modes are a welcome change of pace and online multiplayer can potentially extend replay value for years.
The accessible gameplay for newcomers and hardcore players is pretty spot on with what I expect from an arcade air combat game.
All I knew going into the Xbox One version of Flying Tigers: Shadows Over China was that it was an arcade-style flying game originally released for the PC, and one that Steam’s user reviews were decidedly split on for whatever reason. A significant number of the complaints seemed to be focused on various errors impeding the ability to play, however, or invoked other arcade-style flying games (which is generally code for “I went in expecting something different and this thumbs down doesn’t actually reflect anything but those original expectations”). I always relish the opportunity to drill deep into unfamiliar territory and figure out which criticisms are valid and which aren’t, and right off the bat, the fact that I finished the campaign in something like 3 hours suggests that those centered around Shadows Over China’s length have merit.