Top Critic Average
From start to finish, The Station had its hooks in me something fierce. Though a bit shorter than I would have liked, I was fully immersed for every single second of it. It managed to deliver a great story that kept me second guessing up until the very end. This was supported with a great presentation, solid visual design, fantastic audio work, and a handful of fun puzzles to solve.
It's always a pleasure when the storyline is as intriguing as the gameplay. The Station is good at both in equal measure. The solutions to the sundry problems on The Station are just challenging enough—not too easy, not too hard.
The Station is an excellent walking simulator on PlayStation 4 and a solid first release from a new studio. This release has a lot to offer, even if it's a short one. I liked my time with the game, and I look forward to seeing what the studio has to offer in a new story, hopefully on PlayStation 4.
The Station is a short game but one which has a lot of things to be desired. The game looks, sounds and plays great as you wander around uncovering the truth behind what's going on and what happened to the crew. The story is well fleshed out and whole, it's just there for you to find on your own and uncover as you go along – not everything is given to you on a plate and there isn't a load of fluff packed in there for no reason. Highly recommended to everyone who loves a good story, exploration and some decent puzzles.
The Station is short and sweet, which could be seen as a detriment. However, I liked the fact that there wasn't a lot of fluff to the story, and there weren't any fetch quests or other modes of padding the game to keep it going. There was plenty in the story to tell, and the developers didn't drag it out at all. The brevity actually solidifies how stellar the narrative truly is, and I can't recommend it enough to all gamers who love a good story, especially a good mystery.
The Station from the developers of the same name have made something gorgeous and engaging. Whether you choose to find every audio log and entry or not, the developers have provided a unique science fiction point of view that usually isn’t given in a game, provoking thought. And while The Station isn’t very long, it is full of clever surprises and fascinating story that absolutely delivers.
The Station plops the player in an interesting political situation in the reaches of space. What to do when you finally discover an alien species that’s borderline barbaric to each other raises some interesting questions. Gameplay may not be as interesting or groundbreaking, but anyone who’s played a short adventure game will be right at home. The only problems you have to worry about are a few unclear solutions and a rather short playtime for the game’s premise. Other than that, fellow sci-fi lovers, welcome to a satisfying journey in space that doesn't include shooting something.
The Station, despite bugs, is a game you should definitely play. It's a couple of hours in space that makes for a great sci-fi adventure. Cleverly used in-game augmented reality is one of many strengths of the title.
Review in Polish | Read full review
The Station is a must for the ones who carve for a decent atmospheric game with great story-telling. The Station may look like another space exploration game at one glance, but it is built on something very solid and at some point, maybe dark and challenging for our minds.
If you're a fan of exploration titles then you should enjoy this. While The Station doesn't reach the heights of some other titles in the genre, it is a good attempt and tells a slightly different story. Hopefully the audio and visual bugs can be ironed out, but The Station is an intriguing little mystery that has you guessing what happened to the crew on board right until the very end.
Not that knowing would detract from your enjoyment of The Station, but instead highlight that it handles this part of the experience so well that it can resonate even when everything else is a mixed bag or not all that impressive.
The Station is one of the best narrative-driven sci-fi adventures, and while its walking simulator-like gameplay, low replay value, and tiny length, will annoy those who wanted something meatier, the story and its fantastic conclusion provide enough reason for fans of the genre to give it a go.
The Station is an interesting space adventure that does not overstay its welcome. I enjoy playing these so-called walking simulations, and The Station is a good one with an interesting story for its short adventure. The one complaint I'd have is that the initial loading is rather long since you'll be staring at the loading screen for around two to three minutes before you're presented with the initial story cutscene. Other than that, this is a solid walking simulator on PlayStation 4 from an indie team of veterans you should check out.
The Station is a wonderful example of how a game's atmosphere can impact and influence the narrative. The space station felt believable, although the few characters that lived aboard fell a bit flat for me. As a sci-fi walking sim, The Station is more than successful enough.
If a walking simulator with an exploratory story sounds like a great experience, then The Station is one worth jumping into. Exploring the desolate space station, recovering audio logs, while solving puzzles and challenges may not make this the most innovative in the genre, but it is definitely one of the more enjoyable examples.
The Station has heart but seems to end just as things are getting interesting, almost rushing to the climax instead of enjoying the created space for a short while longer.
The Station is short, simple, and sweet. It’s atmosphere-heavy and narrative-light; exploration-rich and challenge-impoverished. However, the attention to setting detail and aesthetic are top-notch, which (for those who come in expecting little more than an immersive walkabout) does much to alleviate the brevity and superficiality of the intended path.
It’s intriguing and interactive enough to hold your attention, and I suppose the fact that I wanted more by the end is a good sign as well as a bad one. But if you’re interested in a thrilling but short sci-fi story, then The Station could be for you.
The Station had everything to be a great game. Interesting story, good presentation and a game style adored by many. The big problem is that it builds too much hype, but falls short at some points. If you are looking for a quick and easy game, this one is for you. If this is not the case, the Espial space station should not be visited.
Review in Portuguese | Read full review
The Station proposes to investigate the disappearance of three members in a space station. To do this we must focus on exploring and carefully observing the whole environment and solve ingenious puzzles.
Review in Spanish | Read full review
So called "walking simulators" live or die on whether they deliver an engaging story, and while The Station appears – at least at first glance – to have this covered, it misses the mark in a number of important ways. It's not bad by any means, but its characters and themes feel light and underdeveloped. While it stumbles narratively, it does at least successfully craft a tense atmosphere, but neither this nor its modest number of enjoyable – if somewhat easy – puzzles are enough to make this a prime candidate for first contact.
It doesn't show or say anything that other science fiction tales haven't shown or told already, but if you're relatively new to the genre or don't mind rehashing previous themes, The Station is worth its short stay.
The Station is a decent outing that falls short in some key areas. I wanted more back story, more intrigue, and more interesting puzzles. Still, I had fun with the short romp and the ending, while predictable, is still fun. I would love to see this team craft a bigger sequel with a proper budget.
Aside from answering questions, the atmosphere and overall presentation of the game certainly makes a decent fist of engaging players, but that short play time hamstrings The Station before it can ever really get going.
While the storyline may be decent, the many plot holes and cheap horror elements definitely do not work in the game’s favor. The experience is short though, so these elements do not completely ruin it.
The first age of so-called walking simulators is long past. The design foibles that led to such projects being so widely decried have been ironed out, but the genre is still struggling to find its feet. In such a situation, The Station is no revolutionary. Many aspects of the game help to give it a unique identity, but the gameplay is too reliant on established ideas to allow it to stand out from a crowded field.
The Station fails to captivate despite its interesting ideas and puzzles. The setting is nice, but the script and narrative couldn't quite deliver on the core concept.
However, if you’re someone who enjoys the story more than anything else and prefers an immersive experience that captivates you and entices your curiosity in the character and setting, then this might not be the game for you.
The Station does enough to be recommended to anyone who wants a very short burst of puzzle-solving with some genuinely gripping mystery and atmosphere, but it crumbles in the execution of the narrative itself.
The Station is disappointing. It is not successful in storytelling, creating an engaging atmosphere, and even introducing the characters. Maybe the puzzles are only enjoyable parts but unfortunately you cannot find many of them in the game. The Station is not one of that games that many gamers will remember at the end of the year.
Review in Persian | Read full review
The Station lacks the storytelling it needed in order to justify playing it. The lack of gameplay could have been overlooked if the story was up to snuff, but it just simply isn't. What results is a short, boring experience that will only satisfy the most desperate of sci-fi fans.
The Station loses the opportunity to exploit a great atmosphere falling into narrative topics too used at this point, having a mininum duration and serious technical problems that avoid enjoyment of the experience.
Review in Spanish | Read full review
Disappointed would be the wrong — and likely more forgiving — term to describe one's feelings coming out of The Station. Disheartened is a more fitting definition; worse than its length or the severe lack of effort put into its environments that expand beyond the puzzle-solving (easily the game's best and only salvation of a plus-point) is the otherwise safe and stale retreading of a formula that has been repeated many times in sci-fi themed games and executed much better in ways more thematically interesting.