The Station Reviews
Even stranger than its premise and scarier than it looks, The Station is a short ride to a great ending.
Walking simulators are often defined by their stories. The Station never truly delivers on its premise or setup
If you're a fan of exploration titles then you should enjoy this. While The Station doesn't reach the heights of some other titles in the genre, it is a good attempt and tells a slightly different story. Hopefully the audio and visual bugs can be ironed out, but The Station is an intriguing little mystery that has you guessing what happened to the crew on board right until the very end.
It may not be a great game, but the puzzles are impressive. It's just shame it has such a rushed ending that never rewards you for following the plot.
The Station is futuristic sci-fi puzzling delivered with polish, but the trouble is that what you receive doesn't feel very new.
The Station for Xbox One is a narrative driven sci-fi game that introduces some interesting story themes, but feels way too short and will leave most players wanting more.
The Station is a decent outing that falls short in some key areas. I wanted more back story, more intrigue, and more interesting puzzles. Still, I had fun with the short romp and the ending, while predictable, is still fun. I would love to see this team craft a bigger sequel with a proper budget.
It doesn't show or say anything that other science fiction tales haven't shown or told already, but if you're relatively new to the genre or don't mind rehashing previous themes, The Station is worth its short stay.
A promising premise and some well-executed puzzles aren't enough to save The Station from the dull nature of its story and characters.
The Station fails to captivate despite its interesting ideas and puzzles. The setting is nice, but the script and narrative couldn't quite deliver on the core concept.
So called "walking simulators" live or die on whether they deliver an engaging story, and while The Station appears – at least at first glance – to have this covered, it misses the mark in a number of important ways. It's not bad by any means, but its characters and themes feel light and underdeveloped. While it stumbles narratively, it does at least successfully craft a tense atmosphere, but neither this nor its modest number of enjoyable – if somewhat easy – puzzles are enough to make this a prime candidate for first contact.
It's always a pleasure when the storyline is as intriguing as the gameplay. The Station is good at both in equal measure. The solutions to the sundry problems on The Station are just challenging enough—not too easy, not too hard.
The Station is a promising game, telling a magnificent story through a path paved by games like Gone Home and Tacoma.
The Station proposes to investigate the disappearance of three members in a space station. To do this we must focus on exploring and carefully observing the whole environment and solve ingenious puzzles.
Review in Spanish | Read full review
The Station is short and sweet, which could be seen as a detriment. However, I liked the fact that there wasn't a lot of fluff to the story, and there weren't any fetch quests or other modes of padding the game to keep it going. There was plenty in the story to tell, and the developers didn't drag it out at all. The brevity actually solidifies how stellar the narrative truly is, and I can't recommend it enough to all gamers who love a good story, especially a good mystery.
The Station tackles with some of life's biggest questions with finesse, and will have you pondering it all long after the credits roll.
The Station, despite bugs, is a game you should definitely play. It's a couple of hours in space that makes for a great sci-fi adventure. Cleverly used in-game augmented reality is one of many strengths of the title.
Review in Polish | Read full review
Not that knowing would detract from your enjoyment of The Station, but instead highlight that it handles this part of the experience so well that it can resonate even when everything else is a mixed bag or not all that impressive.
Disappointed would be the wrong — and likely more forgiving — term to describe one's feelings coming out of The Station. Disheartened is a more fitting definition; worse than its length or the severe lack of effort put into its environments that expand beyond the puzzle-solving (easily the game's best and only salvation of a plus-point) is the otherwise safe and stale retreading of a formula that has been repeated many times in sci-fi themed games and executed much better in ways more thematically interesting.