Bio Inc Redemption Reviews
An interesting concept which is let down by the resource system and the repetitive nature of the gameplay.
Bio Inc: Redemption fits in a strange place. It feels like it'd be as welcome on a cell phone as it is on PC, and as a result, it often feels like it doesn't take advantage of either's strengths. The campaign's restrictions create a barrier for casual players, but the sandbox is freeing. Multiplayer is a real highlight, as long as it stays stable. When the crash bugs are ironed out, there's a lot of fun to be had here, I just wish the difficulty was less of a cliff and more of a curve.
A fast paced taste of life and death that is amazingly infectious.
Once the novelty of being allowed to give someone testicular cancer wears off, it's a rather uninspired affair. Clicking for hours at a time will likely result in carpal tunnel syndrome, which is the price you pay for being such a dreadful sadist. Shame on you.
So come dive in if you’re looking for a new and sometimes hilarious way to kill people, because that was the majority of my enjoyment of Bio Inc. Redemption. It’s creative, the execution is decent, and it’s certainly a title that stands out on the Switch. However, if you have any interest in actually helping people, I recommend to avoid this title, simply because it will aid in making you cynical of how much someone is willing to help themselves before asking others for help.
The sequel to Biomedical Plague comes to PC with a version that goes a step further in the saga, with a simple but profound gameplay in referred of terms and medical tests. With the double role that the game offers, we can enjoy both the investigation of diseases and the creation of them. With a solid variety of modes, including online multiplayer, you'll have several tens of hours of medical entertainment.
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