TurtlePop: Journey to Freedom
Top Critic Average
Publisher: DigiPen Game Stu
TurtlePop: Journey To Freedom is an interesting first exclusive Switch offering from Zengami, but it's sadly lacking focus. While its myriad genres aren't pulled off poorly, their amalgamation might just prove to be slightly too overwhelming for the targeted younger audience. The main reptile protagonists Bebo, Deephi, Slimmie, Smarts, Willis and Sparky sum up the game's overall feeling: jacks-of-all-trades yet masters of none. There are several superior individual options of all the genres represented in this game already out in Switch's library, but if do decide to take a plunge into this adventure, make sure you take someone along for the ride.
Despite all its exterior polish, TurtlePop: Journey to Freedom is a bit of a mess. It's trying to pull elements from multiple different genres, but it does it in a chaotic way that leaves the player little time to process what's happening on-screen. It's a constant battle with the controls to switch between the various turtles you need to control, and to also manage the genie, all while various on-screen hazards endanger the player's shot at a perfect score. The co-op mode slightly alleviates some of these issues, but it doesn't do enough to fix the fundamental issues with this quirky puzzle-platformer.
There are parts of TurtlePop: Journey to Freedom that can be delightful. The game looks fine, and the idea of mixing some of these genres together sounds good on paper. The execution, however, is flawed, with some of the genre combinations just not working well with one another. It might be fine for older players, but with a look and premise that seems catered to younger players, the final result ends up being more frustrating than fun. It isn't terrible, but players can do better than this for the time being.
TurtlePop: Journey to Freedom Launch Trailer - Nintendo Switch