The Swords of Ditto
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Critic Reviews for The Swords of Ditto
Familiar, lightweight but almost impossible to dislike, this is an effortlessly enjoyable action RPG.
The Swords of Ditto's repetitive nature grinds after a few playthroughs, but it's a journey worth taking at least a few times
By no means as high a flyer as the ample Devolver Digital outings as of late, The Swords of Ditto does conjure enough of a challenge and inevitable reward for the adventure to feel satisfyingly just, if a little taxing and lost in translation at points.
For those of you looking for something to fill the void while you wait for the Link’s Awakening remake later this year, The Swords of Ditto: Mormo’s Curse is a solid recommendation. It isn’t perfect, but this is a charming, deep, and entertaining roguelike adventure, and it’s a lot more than meets the eye.
Swords of Ditto is a very stylish mashup of 2D Zelda and roguelikes, in which you will not see everything it has to offer within the first playthrough. Its time limit is too constricting in the first few hours however, which might put a lot of people off an otherwise fun adventure.
Whether you're a seasoned veteran of the action-adventure genre or you want to pick this game up for a child, I think anyone can have a good time in The Swords of Ditto. While I found some faults during my journey throughout Ditto, there's no doubt the developers have created a fully realized, albeit small, world. If you're looking for your next couch co-op game or something that's easy to jump into for an hour or two, give The Swords of Ditto a try.
Although the main premise of The Swords of Ditto is appealing when we spend a few hours in it it's feels a little bit tedious.
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