Top Critic Average
Developers: Midgar Studio, Fusty Game
Publishers: Plug In Digital, Playdius
Genres: Action, Adventure, Platformer
The game takes place in ECP17, a high-tech city also called Hover City by its inhabitants and located on a distant planet. The Great Admin cut the communication with the Galactic Union and established a strong dictatorship. Having fun has become illegal and entertainment is banished.
You're in charge of a team of young rebels, the Gamers, fighting against the new anti-leisure laws oppressing the city. Equipped with high-tech gears allowing amazing jumps and speed, they roam the city to sabotage the propaganda, help citizens, and find a way to reach the Orbital Station. This way they could warn the Galactic Union and put an end to the oppression.
Hover is both a single and multiplayer experience. At any time you can instantly switch from offline to online mode and join your friends or players from around the world and progress through the adventure by cooperating or playing against them. No matter where you are and what you’re doing, you’ll be able to connect. Hover is also a community-driven game offering many tools to players to create missions or mini games.
Hover - Trailer
Hover : Revolt of Gamers - Trailer Alpha
Hover is a game with fundamental design and movement flaws that limit theoverall appeal of the game. However, surrounding these problems is a great universe that is matched by solid mission variety, a unique level-up system, and interesting energy mechanics. In addition, the game's robust basketball-parkour mode, Gameball, is an absolute highlight, and offered the most fun Hover has to offer. Depending on how much these design issues affect your enjoyment will largely depend on what you prioritize in games, and as such, Hover is difficult to give a blanket recommendation.
Hover had all the right qualities to be the true successor to the Jet Set Radio games, with solid high-speed parkour action, a stylish presentation, and an excellent soundtrack. Sadly, these do little to alleviate some of the game's biggest issues, such as unfocused narrative and bad mission design, issues that prevent the game from being nothing more than an acceptable title.
Hover could have been something more ambitious, thanks to its concept and interesting art style. Unfortunately its flaws and errors end up making this a repetitive and lacklustre experience, with the game's framerate problems, camera issues and tiresome navigation adding up to Hover's shortcomings.
Review in Portuguese | Read full review