Jagged Alliance: Rage! Reviews

Jagged Alliance: Rage! is ranked in the 8th percentile of games scored on OpenCritic.
5 / 10.0
Dec 14, 2018

If you’re looking for your next meaty turn-based strategy to sink your teeth into, though, this isn’t it.

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Dec 14, 2018

Jagged Alliance: Rage offers a lot to like for fans of XCOM and other similar titles. It's one of the few games in the genre to provide a genuinely great two player co-operative experience. Whilst the game suffers from numerous bugs, a rough UI, plenty of smaller issues and overall low production values, it still manages to feel like a diamond in the rough. Don't sleep on Jagged Alliance: Rage - you might be surprised just how much fun there is to be had here.

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4.8 / 10.0
Dec 19, 2018

Jagged Alliance: Rage! is not worth experiencing much. You will feel that this game hasn't aged well and there aren't many innovations to bring it back to glorious days of this series, and because of that Jagged Alliance: Rage! is a big failure and gets the lowest possible place among the story-based titles of this series of tactical games.

Review in Persian | Read full review

4.5 / 10.0
Jan 11, 2019

Everything went wrong with Jagged Alliance: Rage!

Review in Italian | Read full review

Dec 15, 2018

With XCOM available for almost every platform, why anyone would play a subpar version of it is beyond me.

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GameGrin
Mark Reece
Top Critic
3.5 / 10.0
Dec 20, 2018

Even if you've exhausted all other options and are desperate for another turn-based strategy game on PS4, don't give the sluggish, buggy and downright ugly Jagged Alliance: Rage a second thought. XCOM 2 this most certainly isn't.

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35 / 100
Jan 6, 2019

There are few positive aspects one can take from Jagged Alliance: Rage and the few that the game offers are obliterated by its critical performance issues, making it a game most players should avoid.

Review in Portuguese | Read full review

3 / 10.0
Jan 26, 2019

I'm really struggling to find anything good to say about Jagged Alliance: Rage, other than that its name is appropriate. I suppose the stealth mechanic sort of works, although even there occasionally your sneaky work can be ruined by a patrolling soldier somehow glitching and eternally clambering on and off a rock instead of completing his route. Each playable character has a background trait that is supposed to play out as a weakness but that you rarely notice in play. The characters you choose to play seem irritated by one another, and by everything going on around them all the time. I've got to say, I think it's pretty understandable.

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Unscored
Dec 12, 2018

I found Rage pretty hard work to enjoy. Much like the mercs themselves, for every positive trait it may offer, there tends to be some frustrating problem to deal with too. The combat is rarely all that enjoyable and a game that requires so much inventory management should do so much more to make that process appeal to the player.

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