Jagged Alliance: Rage! Reviews
If you’re looking for your next meaty turn-based strategy to sink your teeth into, though, this isn’t it.
Jagged Alliance: Rage offers a lot to like for fans of XCOM and other similar titles. It's one of the few games in the genre to provide a genuinely great two player co-operative experience. Whilst the game suffers from numerous bugs, a rough UI, plenty of smaller issues and overall low production values, it still manages to feel like a diamond in the rough. Don't sleep on Jagged Alliance: Rage - you might be surprised just how much fun there is to be had here.
Jagged Alliance: Rage! is not worth experiencing much. You will feel that this game hasn't aged well and there aren't many innovations to bring it back to glorious days of this series, and because of that Jagged Alliance: Rage! is a big failure and gets the lowest possible place among the story-based titles of this series of tactical games.
Review in Persian | Read full review
Everything went wrong with Jagged Alliance: Rage!
Review in Italian | Read full review
With XCOM available for almost every platform, why anyone would play a subpar version of it is beyond me.
Even if you've exhausted all other options and are desperate for another turn-based strategy game on PS4, don't give the sluggish, buggy and downright ugly Jagged Alliance: Rage a second thought. XCOM 2 this most certainly isn't.
There are few positive aspects one can take from Jagged Alliance: Rage and the few that the game offers are obliterated by its critical performance issues, making it a game most players should avoid.
Review in Portuguese | Read full review
I'm really struggling to find anything good to say about Jagged Alliance: Rage, other than that its name is appropriate. I suppose the stealth mechanic sort of works, although even there occasionally your sneaky work can be ruined by a patrolling soldier somehow glitching and eternally clambering on and off a rock instead of completing his route. Each playable character has a background trait that is supposed to play out as a weakness but that you rarely notice in play. The characters you choose to play seem irritated by one another, and by everything going on around them all the time. I've got to say, I think it's pretty understandable.
I found Rage pretty hard work to enjoy. Much like the mercs themselves, for every positive trait it may offer, there tends to be some frustrating problem to deal with too. The combat is rarely all that enjoyable and a game that requires so much inventory management should do so much more to make that process appeal to the player.