Rage in Peace
Developer: Rolling Glory Jam
Publishers: Another Indie, Toge Productions
Genres: Action, Adventure, Platformer
On one fateful day, a Grim Reaper appears bearing news that Timmy will die today. With his head cut off. But the Grim Reaper did not specify when, where, or what will kill Timmy, giving him one final chance to realize his dream.
But achieving his dream will not be an easy task for Timmy. To reach his home, Timmy will have to avoid all the traps and obstacles that mysteriously show up to stop him from "cheating" death. Surprise and memorization will be the key for you to help Timmy postponing his demise, receive inner peace, and dying the way he always wished to.
Learn from your mistakes and push forward as the universe works against you
Unravel the story of life, death, and acceptance
Explore the colorful, imaginative world and creatures, hand-drawn with cartoon style that gives colors to Timmy's adventure
As you go, enjoy dozens of fantastic songs, created in collaboration with various indie bands, featuring a diverse list of genres
Rage in Peace - Release Trailer (Steam and Nintendo Switch)
Rage in Peace - Story Trailer
Rolling Glory Jam has really managed to create a truly great, challenging and fun story-driven side-scrolling action/adventure/platform game with “Rage In Peace”. So if you’re into challenging action/platform adventure games, then “Rage In Peace” is the game for you.
The fact that Rage in Peace is Rolling Glory Jam’s first game they have created is truly unbelievable. You can literally feel the passion that every member of the team has for the game as you play this wonderful indie title. Sure, it has its moments, which feel cheap, when the difficulty gets to a point where you have to either focus really hard to conquer that section or just walk away and take a break. However, wanting to know how the story concludes is what pushed me through those tough parts, and I am glad it did. I plan on keeping an eye on this studio in the future!
On the whole this really covers the core experience and I’d consider that to be a love it or hate it proposition. If you don’t mind cheap deaths and will continue to find the many forms it takes amusing as you try to trip through the veritable minefield in every segment between checkpoints this may work for you. However, if after a while you think your patience may run thin as you can’t quite memorize where you need to stand or jump or dodge out of the way at a given moment it will likely grate on your nerves instead.