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2 / 10
Jun 21, 2015

Wander is a broken and hollow shell of an MMO that lacks more than just combat.

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2 / 10.0
Jun 9, 2015

An incomplete, creatively bankrupt vacuum. If we're so starved for nonviolent experiences that this is what we champion, the industry's in worse shape than I thought.

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10 / 100
Jun 7, 2015

If there's no groundwork and fundamentals in place for players to interact with one another, especially for a game with zero objectives, it's destined to fail. I can understand what Wander was trying to do, but even so, it's both nowhere near complete and polished, and sadly, completely void of fun in any way.

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4 / 10
Jun 4, 2015

We really wanted Wander to be brilliant, but unfortunately, it comes across as half-baked, lacking in things to do, and underwhelming in almost every area. The developer, Wander MMO, had some grand ideas for this title – but for the most part, it's been poorly executed. There is potential here for a compelling experience – perhaps after some significant patching – but for now, it doesn't quite reach the developer's lofty, risky goals.

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2 / 10.0
Jun 28, 2015

A completely unique idea that's unfortunately unplayable and most importantly, boring. You're better off wandering to find a better game to play.

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4 / 10.0
Jul 9, 2015

It wouldn't be the first time that a MMO has launched flawed and then been reworked at a later date. However, it doesn't seem that the fixes that are needed to make Wander a game that is fun to play are a quick fix. The world is large but bland, the way to communicate with others is clunky and characters need a lot of work so they feel more natural to play as. Hopefully they'll get there.

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