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When I first saw the announcement for Sonic Boom, barring the weird Knuckles redesign, I was excited by the prospect of change. The Sonic series hasn't taken many risks in recent years, particularly when it comes to the 3D aspect of the franchise, and Big Red Button had a lot riding on its inaugural effort. Unfortunately, the game could have used a few more months in the hopper and taken many more risks. Better luck next time.
Sonic Boom: Rise of Lyric is too slow-paced, too easy, and too childish for teen or adult Sonic fans, and its control and design issues make it difficult to recommend even for its target audience.
It's admirable that Sonic Boom: Rise of Lyric tries so many new things, but every path it follows is a dead end. While the environments look decent and collectibles help give the short story some legs, the lack of difficulty, variation, and personality ruins any chance it had of making Sonic relevant again.
Hopefully the next Sonic title can be as great as Sonic Colors or Sonic Generations, or even as decent as Sonic Lost Worlds, but coming from former Naughty Dog members, this was definitely a letdown.
Big Red Button spoke enthusiastically about the development process throughout the promotion of Sonic Boom: Rise of Lyric, which makes us think that the disappointing final product is a victim of being rushed out the door to accommodate the cartoon's release. As a result, Sonic Boom: Rise of Lyric is recommended only for those starved for a new adventure platformer and patient enough to sit through the poor technical performance.
In a year that the Wii U gifted us with Mario Kart 8 and Bayonetta 2, games that displayed what the system could do graphically, Rise of Lyric's graphics are simply unacceptable in 2014.
The budding scientist in all of us might confuse the title of the newest Sonic game with the booming sound associated with the shock waves. Much like when Sonic blasts out of his famous Spin Boost, a sonic boom is created by an object traveling faster than the speed of sound. Unfortunately, the only thing booming has been the resounding and collective "MEH" that was heard as Sonic fans both young and old checked out this game.
Overall, even if the engine ran smoothly and the bugs were squashed, Sonic Boom: Rise of Lyric wouldn't be that great of a game. As-is, it's an unfinished mess, astounding only in how rapidly you can count its flaws.
Sonic Boom is a bad game. There is no other way to say it. I won't get excited for another return of the hedgehog…OK that is probably a lie, but either way, don't buy this game. Pick up the infinitely more enjoyable Lost World, or one of the other fantastic Wii U exclusives this holiday season. Just stay far, far away from this toxic hedgehog.
Sonic Boom: Rise of Lyric is simply a disaster. To my knowledge, it is the worst retail game I have played in a long time. The game is boring, chock full of problems and glitches, and doesn't know when to be quiet for even a moment.
This lack of direction is an especially ironic failing for a character who was once defined by his single-minded forward momentum. The time is clearly long overdue for Sonic to take a well-earned rest, get his breath back and only return once Sega has worked out where he's supposed to be going. It pains me to say it, but Sonic Boom needs to be the last noise we hear from the blue hedgehog for a very long time.
It's baffling how Sonic Boom: Rise of Lyric draws inspiration from such good sources but fails at delivering almost everything it promises. Burdened by technical problems, a lackluster plot, confusing exploration mechanics and empty settings, Rise of Lyric needed a complete overhaul before being released.
Review in Portuguese | Read full review
I refuse to believe that Big Red Button looked at this and said it was done. In all likelihood their efforts were kneecapped by time and money constraints. Shame on Sega for publishing this broken, obviously incomplete mess. The glimpses of a good game that occasionally break through only serve to make this failure sting more.
There have been many effortless cash grabs, but none as blatant as this, which is a $60 commercial. Sonic the Hedgehog 2006 is no longer the worst Sonic game, and it is tragic to see the fandom of Sonic be danced upon by such a cynical cash grab that was quickly slapped together by focus testing and lacks any soul at all. 'Buggy' and 'glitchy' are truly the best words to describe this debacle. Sonic Boom: Rise of Lyric is the mark of the vulgar and should not be touched.