Top Critic Average
Dark Devotion is a pretty decent game. It just doesn't do a whole lot to set itself apart in a field that already has some very good and polished entries. If you're a fan of the genre and looking for more of that, go for it, otherwise maybe pick-up a more polished title like Hollow Knight or Salt and Sanctuary.
Dark Devotion has a lot going for it. Sadly, the cons outweigh the pros and drop in several systems that really need to be fleshed out before the game can shine. Until that happens, this game will leave you frustrated and lost, which isn't a good feeling.
One of the things I love about 2D action games is learning a level like the back of your hand, and what I love about roguelikes is picking a starting build and trying to go as far as you can with it. This marries the two into something that, while it may not be for everyone, is definitely for me.
Some games are too hard to play and also aren't enjoyabale. Some are Enjoyable but not challenging enough. Dark Devotion is not Fit in any of these categories. Because it's so hardcore and also Enjoyable As hell! Dont hesitate to experience one of the best roguelike-RPGs of the year.
Review in Persian | Read full review
Dark Devotion is a nice 2D version of Dark Souls with some changes that can offer exciting gameplay and interesting bosses. Peaks of difficulty at the end of the game and closing doors can upset many players, but these are the conventions of the Dark Devotion' world. And if you were looking for a replacement for Hyper Light Drifter and Death's Gambit, then you found it.
Review in Russian | Read full review
Coupled with a unique combination of rogue-lite elements and progression systems, and an atmosphere full of mystery and secrets that beg to be uncovered, it offers an immersive experience from start to finish, and plenty of reason to stick around even after finishing the final boss.
If you're looking for a good Soulslike, or an RPG with roguelike elements and platforms, with a very well-managed Pixel Art, surely here you have a really interesting purchase for your library.
Review in Spanish | Read full review
While Dark Devotion is in no way a perfect Souls-like or metroidvania, it's definitely a pleasant mix of those two "genres." Some of the design choices at hand can make the experience feel a bit repetitive, and even annoying at times, but, as a whole, this is a pretty solid recommendation for lovers of challenging action-adventures with a dreadful atmosphere.
Dark Devotion takes some very important cues from the Souls formula (artstyle, combat) but forgets the most prevalent one: Designing a game just to be punishing isn’t engaging. Punishing should be a learning tool, not a way to increase its length.
Review in Portuguese | Read full review
There’s a lot to unpack there, right? But it’s about something fundamental to gaming. A transcendentally beautiful or superlatively fun game can overcome storytelling weaknesses.
Hard as hell, Dark Devotion is a roguelike with some touchs of Dark Souls and a huge amount of curses that will make you enjoy and suffer at the same time. A really hard experience.
Review in Spanish | Read full review
Dark Devotion is not the little two-dimensional sister of Dark Souls, but could be the illegitimate daughter of Demon's Souls. If the developers don't want to handle the term Souls-like themselves, others have to. Who has a problem with the term should also think about where the term Rouge-like comes from. Well, it's a Souls-like title! The game story is rudimentary. The focus is on the ungracious gameplay. The title not only manages to break down the typical Souls fighting mechanics to the 2D level, but also lets you get into this feeling mode to have respect for every opponent and every new level section. The wonderfully dark atmosphere does the rest and lets you dive into this two-dimensional, merciless world, especially with the extremely harmonious sound scenery.
Review in German | Read full review
Dark Devotion looks good and clearly has a lot of imagination behind it, but the systems that keep repeating throughout the game don't do much except getting you lost, confused, or frustrated.