Top Critic Average
Area 35 offers you a quality experience with Tiny Metal: Full Metal Rumble. It's full of content and you will spend tens of hours if not more than a hundred hours on it.
Tiny Metal: Full Rumble checks off a lot of elements that I’ve been wanting in a turned based strategy. With the variety of troops and scenarios available, it’s something that is easy to get into but it’s hard to master as there’s no cushion for the punishment you’ll receive if you are not careful. Great to play on both a TV and on the go, lovers of the style have plenty to enjoy with this one!
Tiny Metal: Full Metal Rumble is a turn-based strategy game for the Nintendo Switch that follows its predecessor from two years ago and which improves on pretty much every aspect possible. With its in-depth offer of strategic gameplay options, large amount of content and very strong technical execution, Full Metal Rumble is a marvel of a game that also acts as a tribute to the games that inspired it.
Review in Portuguese | Read full review
Advance Wars may have fallen into the archives of history and left some rather big shoes to fill however Tiny Metal: Full Metal Rumble exceeded my expectations in every way and comes the closest we have ever seen to another release whilst standing firmly on its own two feet unashamedly its own entity.
I have appreciated my time with Tiny Metal: Full Metal Rumble...with the depth of strategy, and wide array of missions to choose from, there is plenty of fun to be found in this not so tiny entry into the turn-based strategy genre.
They've addressed a few complaints about the game, especially in handheld mode for me, which is pretty impressive for a year and a half turnaround between games. If the initial load and maps themselves weren't so long as to make it a chore to play in bursts, this could be an all timer. It's not a general, but sometimes you need staff sergeants.
Cartoony and colorful, Tiny Metal: Full Metal Rumble offers an arcade-inspired twist on turn-based strategy gameplay, something that feels refreshing amidst a sea of realistic strategy warfare games.
Tiny Metal: Full Metal Rumble has many flaws. Shoddy controls and a badly designed UI have made a chore of navigating menus, and are a testament to the inferiority of the game’s PC port. Furthermore, the fragmented narrative has made it difficult to understand the premise of the game, while poor writing has made its main characters quite forgettable. Such problems, along with little difference between various factions and characters, have caused the levels to feel the same, and become monotonous after a while. Despite these flaws, however, this game has a solid tactical gameplay that will provide an enjoyable experience for fans of Advance Wars and other turned based tactics games
Review in Persian | Read full review
While it does suffer from certain flaws and bugs, Tiny Metal: Full Metal Rumble is still a definite step up from its predecessor, with its improved enemy AI as well as new gaming mechanics and one that fans of turn-based strategy games should check out.
Tiny Metal: Full Metal Rumble has some improvements over its predecessor, but falls into the same trap of letting you quickly spam units to win most missions. With a dull story that never grabs you and decent but unremarkable gameplay, Tiny Metal still has room to grow.
Tiny Metal: Full Metal Rumble attempts to fill the void left by Advance Wars, but struggles meet expectations. Several issues with the games UI lead to more frustration than fun.
In the end, It just didn’t feel like Area 35 tried anything that dramatic in this sequel, just more of the same with some minor upgrades, and taking ideas from games that did it better. TINY METAL was born in the shadow of Advance Wars, and sadly, Full Metal Rumble never steps out of that shadow. I know that sounds harsh, and much as it pains me to say, I don’t know how else the next game can improve without criticism. Because I honestly still like TINY METAL, I just expect much more from it. That said, for $14.99, you get a lot of game for your money. I spent almost 30 hours just on Story mode alone, and there’s a lot more to do, such as Skirmish, Multiplayer and many, many goodies you can unlock with in-game currency. There’s also labs you can find in Story mode to unlock optional side missions. And if you are a perfectionist, each mission has optional conditions you can achieve to get more points. If you’re a fan of strategy games, TINY METAL: Full Metal Rumble might still be worth a look. But if you’re a stickler and want a better adventure, there are far better options available right now.
Tiny Metal: Full Metal Rumble is an Advance War inspired turn-based tactics game. Boasting nice graphics and soundtrack, but forgettable story and poor controls. While the game has it's moments in the sun, the issues with the controls truly kill the fun for me. With a lacking story, if controls are an issue, what fun is there to be had? Then there's the ethical issues behind the company itself, but I'll leave that to you to decide.