Top Critic Average
Developer: Stingbot Games
The Forbidden Arts is a game that feels like a relic from the past. If someone had told me this was a budget title on Gamecube and somehow got the HD treatment, I would believe them. It just lacks polish and interesting content to keep players interested. I doubt many people have heard of this title and even fewer will remember it. It is just a plain adventure title that never steps outside the boundaries of mediocrity.
The Forbidden Arts feels like a game from the early GameCube era, but not a particularly good one. Whilst the dungeons are vast and varied, and the platforming mechanics competent enough, the combat really brings the whole experience to its knees thanks to poor enemy AI and half baked elemental mechanics that make the entire experience feel very repetitive. Add to that the lacklustre graphics and empty overworld, and this is a game that only the most ardent of fantasy enthusiasts will enjoy.
The Forbidden Arts is a nice indie studio entry for the Switch and good for at least 12 hours of gameplay. I say "at least" because if you play like me you will probably get a couple of extra hours out of it (refer to the finicky jumping bits above). It doesn't have all the polish of a big studio game, but it has heart.
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