Top Critic Average
Crystar is a great action-RPG with some fascinating twists. Crying is not only a key aspect to boosting your strength in battle, but it enables you to create more powerful gear. Be prepared for mentions of tragic and depressing topics, but remember that they work to enforce the ideas of "showing your emotions as a strength" and the sometimes overlooked issues that others face each day.
Despite the combat and gameplay becoming slightly monotonous if going for the platinum (due to a lot of grinding), CRYSTAR is a beautiful game which evokes a lot of emotions through its brilliant narrative and haunting Memoirs. Just when you think the game is over, you realise you’ve barely begun as you get whisked back to the start in order to build upon the experiences you had the first time and pick new paths to uncover a new narrative each time. This brilliant mechanic along with the memorable protagonists, absolutely superb voice acting, mesmerising music, and truly disturbing lost Memoirs of those you execute, all combine into an experience you shouldn’t miss if you love action RPG games with an emotional narrative and fantastical visuals.
Maybe it will not conquer your heart for being the best ARPG in the market, but can do it for its dark and mature narrative, its treatment of complicated issues and the philosophy present here.
Review in Spanish | Read full review
It doesn't matter if Crystar is a bit on the simpler side or that the story has some familiar plot beats, it tells a tale that is insightful. It won't take much to want to reunite the sisters and it's an adventure that rings true for some. Toss in gameplay that might not change the world but is a blast to experience and it's a solid adventure that is easy to see the value of experiencing.
Despite having one of the most interesting and artistically distinct stories amongst modern JRPGs, Crystar is a game severely limited by its simplistic combat that keeps it from reaching the high level that it could've reached.
Review in Portuguese | Read full review
Crystar offers an interesting, thoughtful story that extends into a couple of the gameplay mechanics and actually makes a bestiary something interesting to read for a change. It looks and sounds good as well, making the time spent with Rei on her quest an entertaining one. However, repetition is bound to set in at some point due to a somewhat shallow combat system and a lack of variety in enemies and environments. If you can overlook the somewhat repetitive nature of the gameplay, Crystar felt like time well spent due to the narrative and characters.
With an insane (but great) storyline, borderline inappropriate dialogue and the fascination with crying aside of course, CRYSTAR is a decent little game. The combat and other things tend to be repetitive, but there's enough different things in here to keep the experience fresh. And after all, even with all of the gameplay flaws, you can still PET THE DAMN DOG.
Unfortunately, with the less than stellar combat mechanics, the lack of enemy variety and the lack of differentiating dungeons, it may not entice players who also want fluid gameplay. However for fans who do like narrative-driven and linear games along with dark themes and gorgeous designs, then this is definitely a title that should be added to your library.
Crystar is a good story with serious themes and interesting characters, which gets bogged down in a swamp of dull one-button gameplay, monotonous corridors, the same opponents and artificially prolonged gameplay. If the developers reduced the length to 10 hours, corrected the camera and combat mechanics, or simply released a visual novel, thousands of players would be much happier.
Review in Russian | Read full review
Ultimately, Crystar is a case of "be careful what you wish for." What at first appears to be an excellent deal — a game with fast-paced action combat, stunning graphics, and a story that takes women and people of varied sexualities seriously — turns out to be deeply disappointing,
Endless grind, very slow progression, and an abysmal battle system, are the major knocks against what would otherwise be an average experience. The story itself is unique, but hardly goes into depth instead relying far more on shock-value of events occurring rather than actual meaning. Unfortunate, really, as the plot serves up a huge potential for some interesting questions, or dialogue - things that are completely missing.