Crystar runs really well on the Switch, but is held back by poor combat and level design.
Crystar is a great action-RPG with some fascinating twists. Crying is not only a key aspect to boosting your strength in battle, but it enables you to create more powerful gear. Be prepared for mentions of tragic and depressing topics, but remember that they work to enforce the ideas of "showing your emotions as a strength" and the sometimes overlooked issues that others face each day.
Trying to interest by its purpose and its unhappy themes, Crystar fails.
Review in French | Read full review
It’s fair to say that there aren’t many emotionally driven games like Crystar on the market, and it excels in creating a heartfelt experience from start to finish. The battle mechanics and gameplay systems have been tailored well to keep in tune with the game's themes. For its relatively short duration, there is an admiral amount of content that will see the completionist looking to finish the memoirs of the dead. However, Crystar can feel really repetitive with its constant reuse of reskinned enemies and level designs which can be frustrating at times.
Crystar is a good story with serious themes and interesting characters, which gets bogged down in a swamp of dull one-button gameplay, monotonous corridors, the same opponents and artificially prolonged gameplay. If the developers reduced the length to 10 hours, corrected the camera and combat mechanics, or simply released a visual novel, thousands of players would be much happier.
Review in Russian | Read full review
Unfortunately, with the less than stellar combat mechanics, the lack of enemy variety and the lack of differentiating dungeons, it may not entice players who also want fluid gameplay. However for fans who do like narrative-driven and linear games along with dark themes and gorgeous designs, then this is definitely a title that should be added to your library.
Crystar gets a Switch port following its earlier release on the PS4 and PC, giving you one more avenue to cry on the go. Crystar is actually one of those cases where a game boasts a strong and compelling story that’s unfortunately saddled with action gameplay that’s OK at best. Folks who prioritize top-notch combat mechanics and don’t particularly care for storytelling might want to look elsewhere. If you love games with a strong narrative and interesting characters, however, Crystar is definitely worth a trip to Purgatory despite its faults.
CRYSTAR won’t be competing with Devil May Cry in the video game as video game-ass video game department, but as a story it absolutely earned its spot on my shelf.
Crystar is a competent Action RPG with a compelling narrative but suffers due to mostly everything else it has to offer.
It doesn't matter if Crystar is a bit on the simpler side or that the story has some familiar plot beats, it tells a tale that is insightful. It won't take much to want to reunite the sisters and it's an adventure that rings true for some. Toss in gameplay that might not change the world but is a blast to experience and it's a solid adventure that is easy to see the value of experiencing.
Ultimately, Crystar is a case of "be careful what you wish for." What at first appears to be an excellent deal — a game with fast-paced action combat, stunning graphics, and a story that takes women and people of varied sexualities seriously — turns out to be deeply disappointing,
What starts as a somewhat entertaining action RPG ends up falling apart and overstaying its welcome.
Crystar combines a stunning supernatural setting with simple hack-and-slash fighting to draw you through a complex and profound plot that bounces betweens realms.
Crystar is not a particularly brilliant JRPg, but it's a decent one, with a good story and interesting characters. It's a pity, then, that the dungeon design is very bland and the combat system feels boring after ten or so hours.
Review in Italian | Read full review
Crystar pairs an original and compelling story with fairly average gameplay.
With an insane (but great) storyline, borderline inappropriate dialogue and the fascination with crying aside of course, CRYSTAR is a decent little game. The combat and other things tend to be repetitive, but there's enough different things in here to keep the experience fresh. And after all, even with all of the gameplay flaws, you can still PET THE DAMN DOG.
I’m late to playing Crystar myself and hate that I couldn’t play it sooner. The small group of people that have found Crystar, a diamond hidden in the rough, have all praised it from years ago and now I pray that more can see it too. The amazing art, voice work, and fixable gameplay are something that makes Crystar a standout classic in the making.
Crystar is an excellent story wedged between way too much repetitive and meaningless combat inside gorgeous yet long-winded dungeons. The non-stop button mashing fights add no value or depth to the story except for the simple reason to progress. Unfortunately, what initially started with a shocking plot and opening unfolded quickly into a tedious gaming experience.
Endless grind, very slow progression, and an abysmal battle system, are the major knocks against what would otherwise be an average experience. The story itself is unique, but hardly goes into depth instead relying far more on shock-value of events occurring rather than actual meaning. Unfortunate, really, as the plot serves up a huge potential for some interesting questions, or dialogue - things that are completely missing.
Despite having one of the most interesting and artistically distinct stories amongst modern JRPGs, Crystar is a game severely limited by its simplistic combat that keeps it from reaching the high level that it could've reached.
Review in Portuguese | Read full review