Top Critic Average
Is this game worth checking out? Absolutely. Is it worth the $59.99 price point? No, especially when you consider how much Square Enix charged for previous remastered titles which had multiple games in the box.
I don't want to point fingers at anybody for Final Fantasy Type-0 HD because I am glad that it just exists in English at all. However, this is not the game that Square Enix has been hyping, and it should be tackled with a certain set of expectations.
Final Fantasy is too massive a cultural force to be in danger of failing after a few years of disappointing releases, but hope for the future of the series rests with Type-0 all the same.
Such is the quandary at the heart of every long-running game series. Type-0 HD bears all the hallmarks of a game simultaneously keen to escape its past while being forced to embrace its heritage. At its best, it's a fine, smartly-paced action-RPG with thrilling combat mechanics that just happens to be a better fit for a handheld than a home console. But, crucially, it represents a promise unkept: this isn't so much a blend of new ideas, more a melange of existing ones. It may have been conceived as a fresh start for Final Fantasy, but Type-0 is more often a false dawn.
Even as a series fan, I feel OK in saying that Final Fantasy definitely needed a shot in the arm. And it got one — a big, dark, serious one. It's a bit strange to see this shot coming from something that started out as a mobile title.
Final Fantasy Type-0 HD is the most fun I've had with a JRPG in years. The combat is something that feels different whilst still remaining familiar enough to not completely alienate the audience. The storytelling may not be the strongest and it is fairly outdated (for obvious reasons) graphically, but that doesn't matter when the core game is so strong.
While not the next-generation Final Fantasy game fans are anxiously waiting for, Type-0 is a fun action/adventure with a lot of compelling ideas. There's enough variety in the gameplay to keep the combat fresh for dozens of hours, and the story is surprisingly emotional for a political thriller. Sadly, Final Fantasy Type-0 HD is held back by its handheld roots, but don't let that keep you from discovering this oddity.
Final Fantasy Type-0 HD is a pleasant surprise, and after playing it, I can see why so many people were clamoring for a western release. Although it doesn't necessarily justify the HD treatment at every turn, the core game is worth playing whether you're a fan of the franchise, or just enjoy challenging tactical action. If Square keeps highlighting and pushing quality experiences like this, it will prove to more people it hasn't lost its touch.
Type-0 HD's strengths far outweigh its woes. Even with pacing problems, this is one of the best, most captivating and moving stories the series has seen, right up there with Final Fantasy VI, and it's all backed up by thrilling combat and deep, fascinating RPG systems.
I would recommend Final Fantasy Type-0 HD to any JRPG fan—especially if they enjoy action RPG titles. Type-0 really delivers where it counts, despite being held back by a few minor problems, most of which are the result of it being an HD port.
: Final Fantasy Type-0 HD marries a strong story with compelling themes and a great cast with some excellent game systems, resulting in one of the most cohesive and best games in the series in recent memory. There's still some evidence of the game's portable origins, but Type-0 remains a strong and engaging game even with these problems. Fans of the Final Fantasy series owe it to themselves to check it out.
Aside from the wonky camera, the battles are fast-paced and rewarding that makes the game stand out amongst other Final Fantasy titles giving a unique experience. Whether you're a Final Fantasy fan or just in need of some action-packed battles, check out Final Fantasy Type-0 HD.
Forget JRPGs, 'Final Fantasy' games alone are enough to form hard lines between various fans. 'Type-0' plays like it's meant to be enjoyed in bite sizes and in marathon sessions, and the story is so much more palatable and enjoyable than what one might expect from the past 15 years. For better and for worse, 'Final Fantasy Type-0 HD' is a hit PSP game reborn. It's been made available for a worldwide audience, and should that audience see past the lingering limitations of the PSP, 'Final Fantasy Type-0 HD' will be held up as a new standard bearer for JRPG gameplay and story.
Though it's clear Type-0's doesn't completely shed its portable origins, it offers more than enough to stand toe-to-toe with its other console counterparts. It's a good action-packed RPG that does the Final Fantasy name justice.
Ultimately, I found myself charmed by the game's premise, and happy to skip the occasional boring "historical" cut-scenes entirely in order to spend more time with my cute clique. The compelling combat mechanics made up for the tedious administrative tasks of setting up spells and weapons for my huge party. I could imagine a younger version of myself with more free time—and a higher proclivity towards digital teen crushes—getting lost in the world of chocobo breeding and conversations with feisty Moogles. In many ways, the game serves as a decent introduction to the tropes and aesthetics of latter-day Final Fantasy games; it's too bad that many of the cut-scenes lay on the lore too thick, or I'd be able to recommend the title to new players with no reservations.
I definitely would recommend picking up Final Fantasy Type-0 HD, as it features a decent story, a solid cast of characters, fun gameplay and tons of replayablity value mainly due to the New Game+ content that adds even more story.
Frustrating game systems that didn't seem to get polished when making the transition to HD are annoying, but the overall game, story and mission gameplay still make for an extremely compelling game.
For a game that started its life on the PSP, it plays very well of the Xbox One. Whilst it may not be perfect and the graphics might not be as nice as some Xbox One games, there's plenty here to keep you entertained and busy for a lot of hours. With the potential of a second playthrough to get all the achievements, there's also a high replayability value. With a wide choice of characters and variation of weapons, there's bound to be a play style to suit everyone. This is not only a game for veterans of Final Fantasy to have a go at, but for gamers new to the franchise to sink their teeth into.
Despite its few shortcomings, Type-0 gets a lot right. It brings back the old-school charm of the series while experimenting with various new mechanics with a good degree of success.
Final Fantasy: Type-0 HD might not be to everyone's tastes, but the game's combat is mostly enjoyable and there's plenty to explore and discover. The story might be convoluted, but it's engaging and the characters are (mostly) likeable. Final Fantasy: Type-0 HD is good fun, and well worth delving into for a few dozen hours.
It's odd that Square Enix would look at a PSP game and think to remake it for the PlayStation 4, but I'm glad it happened. It's a thematically rich game that more than compensates for the visual weaknesses that are a hold over from the original hardware it was developed for. Throw in a tight and entertaining combat system and you've got a great JRPG for the PlayStation 4 - a genre that is currently in short supply on the platform.
It's been a long time coming, and by and large Final Fantasy Type 0 is worth the wait. Despite some dated visuals and mechanics better suited for a last-generation portable system, and despite being greatly overshadowed by the Final Fantasy XV demo it ships with, Type 0 deserves the attention and respect of Final Fantasy fans. While last year's Bravely Default garnered praise for being a reprise of old-school Final Fantasy, Type 0 proves you can be progressive rather than regressive and still capture the series' spirit (whatever that means for you) quite neatly.
In addition to having solid gameplay elements it actually felt like, well, a Final Fantasy game, especially when compared to efforts such as "Lightning Returns." It also make me wonder why it's not on the Vita given its PSP roots, though I'm just glad the game finally made it to Western shores. Now if you'll excuse me, I've got a red cape to iron.
Bar that, there's little else I can do to defame the game without slagging off the entire JRPG genre. It's a slightly more active, engaging iteration on the traditional Final Fantasy experience and one that works well, even away from its native platform. If you've been avoiding the series for a good few years then Type-0 is a great place to pick up the thread once again.
In the end, is Type-0 worth the full $60 price? I'm one who believes gameplay is a greater than graphics alone, and while Type-0 looks a little dated due to its ported status it definitely makes up for the visual shortcomings with great gameplay. If you like Final Fantasy and third-person action combat… get it, and love it. It's worth your time.
Only Final Fantasy could get away with the paradox of a clean slate that simultaneously references countless tropes endemic to its name. Type-0 HD can feel like the tortuous result of hasty assembly, but if allowed the time and energy to piece itself together, it stands as clear and original as others bearing its exalted title.
Final Fantasy Type-0 is a welcome release in the West, as we finally get the chance to experience one of the more experimental and enjoyable additions to the Final Fantasy franchise in years. It's just a shame that some of the game's concepts feel outdated or underdeveloped compared to its other parts—and that Type-0's journey from the PSP to the new systems hasn't done its visuals or environments a lot of favors.
Thanks to being an excellent PSP game, the glossed up version feels like a unique and enjoyable Final Fantasy experience. With deep storytelling and an interesting take on existing lore, fans of the franchise will want to play it. However, if you already gave it a whirl on PSP, it might not necessarily be worth the money to dish out for it again.
It's hard to recommend Final Fantasy Type-0 HD at full price because it feels like a $60 PS Vita title. The game really shouldn't have released on a home console, as it makes a clunky transition from the PSP to next-gen and lacks the polish you would expect from a console release. That said, this is still a really good Vita game (Haha! BURN!!) that features a well designed and addictive combat system, with a story and characters that will keep you engaged. Seriously, this is one of the better combat systems in a JRPG that I have played. If you can get over the price tag and its obvious console shortcomings, you will find a game that is well worth the experience, XV demo or not.
Final Fantasy Type-0 HD is a hard game to judge. As a PSP title, it's impressive and contains a bunch of content that clearly pushed the tiny system to its limits. However, released four years later as a full-priced $60 console title, it's lacking. It's still a solid game, but it demands that you remember its roots and overlook some of its foibles. A lackluster HD remastering doesn't make that any easier. The poor visuals and low-quality visual upgrade make this feel like a low-effort port. Despite that, it's a fun game with a fast-paced and exciting combat system and a boatload of things to do, although it's held back by a weak plot and some awkward design decisions. Despite the game's many rough edges, Final Fantasy fans will find much to like here, and it's a solid game for anyone who wants an action-RPG for the PS4.
Type-0 may not yield the kind of complete package that RPG lovers may be longing to have, but the narrative potency and the gratification of combat will reward in spades anyone who enjoys an impactful experience.
Final Fantasy Type-0 HD has its ups and downs. The narrative falls well shy of the intended mark, as none of the characters really stick with you after playing, and the writers explain very few of the minute details. The camera and blurring effect puts a crimp in the flow of combat, and I wish some of the fighters had more originality in terms what they can do on a battlefield.
It's unfortunate that Square Enix did not put enough time and polish toward the visual side of Type-0, which was their chosen title to kickstart the Final Fantasy series on the latest gaming platforms. Look past its unpolished visuals and confusing story, however, and you may yet discover (or rediscover) a unique experience that rekindles an old flame with the long-cherished franchise.
Final Fantasy Type-0 HD is a mechanically solid action role-playing game, but now and again, it feels far more like a straight port than a grand remaster. However, questionable visual effects and some pretentious plot points aren't quite enough to hold back the efforts of Class Zero. Even though it can take a little while to truly click, this is a unique and refreshing entry in Square Enix's beloved franchise, and one that's a prime candidate for an even better sequel.
Final Fantasy Type-0 may have started life as a PSP game, but its mysterious world and fast-paced combat are still an exciting mix. Shame about the voice acting and interface, though.
Final Fantasy Type-0 HD may not live up to the epic story-telling traditions that made other games in the series so popular, but thanks to surprisingly refreshing gameplay, this high-definition remake of a four year old PSP game is an all too worthy entry into the franchise
The fact that Final Fantasy: Type-0 HD is enjoyable on PS4 and Xbox One proves how magnificent the PSP original must have been. Its fantastic real-time battle system holds the entire game together, while the ending more than makes up for the confusing mess of jargon that precedes it.
There's a great urge to celebrate what Type-0 is trying to do. There's a temptation to laud the concept of a series best known for simple fantasy making an effort to grapple with the seriousness of a topic of which it has skirted the significance for so long. But Type-0 shows that Final Fantasy, despite its best efforts, probably doesn't know how to grow up in the way it wants to—that it can only grasp at greater dramatic impact even as its battle systems are further refined, its attempts to dig something out of the ancient muck of a subject as heavy as war itself constantly curtailed by concessions to the iconography of its past.
There are no interesting or relatable characters and I found myself skipping most of the movies after I just couldn't take it anymore. There are things to like about Type-0 once you get past the boring beginning, but unless you have a high tolerance for really bad anime or are a desperate Final Fantasy fan you might want to skip Type-0.
Final Fantasy: Type-0 HD has all the makings of a great Final Fantasy game – namely a lack of fear to let go of everything previously established in other Final Fantasy games and offer a unique experience.
The pick-up-and-play aspect is great, which is one of the few positives gained from its PSP roots. And the leveling just works. As I said before, Final Fantasy Type-0 HD is definitely for fans only. One last warning, though: The main game is worth finishing if you can get past the punishingly hard boss battles that plague the last ten hours.
There are so many aspects of Final Fantasy Type-0 HD that work well, but as a whole it just feels off. It's like so many good ingredients being put into a bad recipe. At its core there's a great game here with a fantastic combat system, but it's buried under the story, graphical issues and frustrating gameplay aspects. It's certainly worth giving this a go… but wait until it's on sale. It's a shame this wasn't ported to Vita where it would have worked better.
It's rare that the core of a game is as satisfying as Type-0, so if you're willing to overlook some filler, you'll find a lot to love. If nothing else, the combat will get you excited about what real-time system Square's cooking up for Final Fantasy XV.
All of these issues plague what should have been a solid role-playing game. Its design, combat, and missions are enjoyable but are undermined by the lack of polish and finesse that we've come to expect from a game bearing the Final Fantasy name. Having said that, if you do manage to look past Final Fantasy Type-0 HD's surface flaws, you're treated to a substantial 30-hour odd campaign that's entertaining despite of it being better suited to a handheld console. Considering that this is a full priced game however, its shoddy production values makes it tough to recommend to anyone who is not already a fan of the series.
Final Fantasy Type-0 HD contains highly enjoyable combat that's unfortunately limited by its design. The repetitive nature of how the missions are structured damages the overall experience, not to mention it isn't until roughly halfway through the campaign before a meaningful plot is established.
The story of Type-0 is an interesting one to witness, if only to see a darker Final Fantasy narrative and a more evil side of Cid. But it's a story that'll likely only satisfy FF completists and few others.
The combat has it's moments but it has very little to do with Final Fantasy, although the awful storytelling is all too familiar from the rest of the Final Fantasy XIII series.
No amount of visual updates can mask the fact that Type-0 was clearly never designed to be on consoles. What great ideas it has are buried under a story that's rendered meaningless and a camera that prevents you from seeing most of them in the first place.
Type-0 HD's "Mature" rating and blood-filled imagery should be telltale signs that we're in for a different kind of Final Fantasy experience heading onto the new systems. Unfortunately, Type-0 HD doesn't rectify the shortcomings of its predecessors and simply rehashes the mistakes of the past while doing very little to update an already outdated PSP title.